I'm planning to create a RPG game.
I've got a little problem with the world map.
I want to create a matrix which will actualize everytime that the character moves. It will be a little matrix to represent a very big world.
The problem is that I've got bitmaps of the counties with the mountains, hills, etc. painted with different colours depending of the height of the points, like it was a map, an atlas.
Do you think that the program will work right if I read from the bitmap the colours and the program translate them into height data everytime that the matrix needs to actualize itself??
Thank you very much.
Milongas al poder y rubias a sus lados!!