Hello everyone! I have been working hard for a long time at learning DBP. I have gone through many tutorials on programming with DarkBasic Pro, and I have finally started a good game. I have been working on making my own editor for the game, and I have come up with amazing results. I can texture well, but I am not good with modeling, so I have been borrowing models from FPSC, DarkMatter 1, and various other places.
Okay, so the story is like this:
You are part of the ISA (International Security Administration) during the rebellion of 2039. You are sent out with your squadren to investigate an uprising of supposedly undead creatures in the midwestern USA. During this time, the professor is constanty communicating with you, and the both of you soon find out about a strange portal that seems to be being built in an abandoned western city. You soon find out about a project being built in this barren lands that will soon give transportation around the galaxy, but in the process it would destroy the world! During the game you are sent into a mix of futuristic and old-style fighting to solve who is behind all of this and to shut down their base.
Here is a screenshot. I had to use a weapon from FPSC since I have no modeling knowledge, but I created the world myself:
Well, I hope you enjoy it! Here is the progress so far on the game:

= Finished,

= WIP,

= Not implemented

Player Movement

Basic Physics

World Editor

Game Save/Load

Entities

Variables

Real time lighting

Particle Generator

Enemy AI

Vehicles

Terrains

Menus

SFX System

Background Music

Animation Control

Mission Objectives

Complete Physics

Multiplayer

Items

Inventory

Stores

Modding Support

Website

Gun Pickup

Jumping

First to Third Person Cameras

Wall Crawling Enemies

Player Wall Crawling

Gun Turrents

In-game Talking

Cutscenes

Glow Effects

Beam Generator

Airplanes
Hey, I am a total noob to DBP, so if you would be kind enough to just help me along. I'm good with FPSC though, just learning DBP now.
