WORLD is a world editing/building program, created with DBP, for DBP.
I will be provided for free and offer a significant amount of useful world building tools, to aid the contruction of levels for games or massive worlds for rpgs and so on.
There is an attached screenshot showing the progress I have made so far. The editor is already capable of building a whole world as it stands, but cannot save it to a file yet (which is what im currently working on).
Currently planned:

Load and save world options

export DBA code function (so that the code can be edited in DBP)

Load objects

load and save textures

Ability to texture newly created objects

position, rotate, scale objects

export object mesh(s)

create, position lights

change light colors

Load 3D sounds

position 3D sounds

Create matices

Tools for editing and texturing a matrix

Create, load and save terrains

a full set of help files

Newton Physics/ODE mode (you will be able to select which physics engine to use, or none of them)

Memblock Matrices

Vertex Editing

UV editing

Apply vertex and pixel shaders to objects

apply bump, rainbow, alpha, blend and reflection mapping to objects

Matrix from heightmap tools (including memblock matrices).

Trigger Zones
Currently Implemented features:

Create box object

create sphere object

create cylinder object (which is not a DBP cylinder).

Object selection

delete objects

Object loading system
Features currently working on:

Newton Physics mode

Load/Save map file

Object positioning, rotating, scaling tools

Memblock matrix tools

Create Torus Object
I will update this message as I progress with the world editor, to keep you updated.
Remember that this editor will be provided for free. You will be able to use it for what ever you like in your games.
Sceenshot:
Currently working on WORLD, a free world editor for DBP!