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FPSC Classic Product Chat / [LOCKED] Does Riker 9 realy exist?

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Aoneweb
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Location: Tucson, Arizona
Posted: 15th Jan 2006 21:13 Edited at: 15th Jan 2006 21:39
Does Riker 9 realy exist?
Release dates have come and gone, no one is reporting on the progress or the delay's.
I believe that Riker 9, was a conspiracy, planted by the government, to test the reactions of this community and to brain wash us into believing there was something better that FPSC.
Actually there is, imho, Qikly game pro, but time will tell.



Shadows Back
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Posted: 15th Jan 2006 21:22
here have a smoke

Shadow
Doughboy
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Posted: 15th Jan 2006 21:23
Everything is going to be alright
Aoneweb
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Posted: 15th Jan 2006 21:41
Thanks for the smoke, I needed that.
I think I will have another one.


Mr Love
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Playing: MAFIA 2
Posted: 15th Jan 2006 21:58
It sounds like You You have been smoking to mutch already!


Stop listening to rumors! Listen to the truth...
Obbidiah
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Posted: 15th Jan 2006 23:17
There,there,there..............it,ll be along shortly

No Man was ever killed while doing the dishes !!!!!
RJ is out Leave a message
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Posted: 16th Jan 2006 01:46
Hhahahaha! I knew I wasn't alone in the William T. Riker9 conspiracy!

Rj

Rj
Jiffy
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Posted: 16th Jan 2006 04:49 Edited at: 16th Jan 2006 04:51
Aoneweb, I get that you're obviously purposely over-reacting for effect, but nonetheless your information is still wrong. A release date of R9 has never been given or passed, so that doesn't really make any sense.


"I hate erecting my tree, my whole family always wants to join in and all the balls fall around the place." - Zotoaster Merry Christmas!
Les Horribres
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Posted: 16th Jan 2006 05:01
It will be released this year!

And no idiot of a company makes a "real" release date unless they want to come out with a mediocre product. Deadlines are programmers worst nightmares.

Merranvo, The Cool One
Noob Justice League, Cause We Have More Fun
Aoneweb
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Posted: 16th Jan 2006 21:54
Quote: "Aoneweb, I get that you're obviously purposely over-reacting for effect, but nonetheless your information is still wrong. A release date of R9 has never been given or passed, so that doesn't really make any sense."

I thought it was said "Riker 9 will be released when 5.9 was out of beta" is that not a release date of sorts?


Bloodeath 6 6 6
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Posted: 16th Jan 2006 22:42
Quote: "Does Riker 9 realy exist?
Release dates have come and gone, no one is reporting on the progress or the delay's.
I believe that Riker 9, was a conspiracy, planted by the government, to test the reactions of this community and to brain wash us into believing there was something better that FPSC.
Actually there is, imho, Qikly game pro, but time will tell.
"

there there there...to be honest i think cbstudios has gotten side tracked by making i dont know...MODEL PACKS..and he/their...too busy making money off the model packs to finish the scripts for the rest of us

The funky fresh is back in the flesh with vengence homes!
Aoneweb
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Posted: 17th Jan 2006 01:41
I was just wondering, get's people upset when you just wonder.


Les Horribres
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Posted: 17th Jan 2006 02:14
No, it gets people upset when you make THEM wonder.

Merranvo, The Cool One
Noob Justice League, Cause We Have More Fun
Aoneweb
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Posted: 17th Jan 2006 03:24
Quote: " No, it gets people upset when you make THEM wonder."

LOL


RJ is out Leave a message
19
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Location: The butt end of the U.S.
Posted: 17th Jan 2006 03:26
I swear, Is this a forum for the TGC patch/Riker9 thing or the Duke Nukem Forever forums? I'm going back to work on my game now. Release Date: Well in the words of great men, When it's done! Rj



maybe next week...maybe next month.. "THE CONSPIRACY" is coming !


Rj
Megaton Cat
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Posted: 17th Jan 2006 03:34
How do you people sleep at night?
Les Horribres
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Posted: 17th Jan 2006 03:42
Sleep, who needs sleep? You might miss an AWSOME flame war or jimmy might sneek into an enemy base and use their computer, or raven might insult me some more... or mabey, the forums will come alive and suck out my soul... wait... that has aready happened.

Merranvo, The Cool One
Noob Justice League, Cause We Have More Fun
Megaton Cat
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Posted: 17th Jan 2006 03:43 Edited at: 17th Jan 2006 03:43
You've changed, my friend.

What has this...FPSC board...done to you...



Lost in Thought
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Posted: 17th Jan 2006 05:50
Quote: "I thought it was said "Riker 9 will be released when 5.9 was out of beta" is that not a release date of sorts?"


That was when rumors were going around that the collision and a couple of other things were to be fixed in 5.9, which were not fixed. So develpoment on Riker 9 slowed down and the release was changed to 2006.

=ChrisB=
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Posted: 17th Jan 2006 06:06
Hey ladies, could we stop being little school girls and give Cellblock a f*cking break???
PROGRAMMING ID HARD WORK< AND NO PROGRAMMER SETS AN EXACT RELEASE DATE UNTILL THE PRODUCT IS FINISHED.[b]


Your signature has been erased by a mod, because the mod was so jealous of it that he couldnt bare looking at it.
Van B
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Posted: 17th Jan 2006 10:44
Unless of course your programming for a competition, in which case you either have a release date or you don't enter .

Projects that get finished on time tend to be only half-done .


Van-B

Put away, those fiery biscuits!
Vlad
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Posted: 17th Jan 2006 13:18
I wonder how many people here remember a alpha-stage test done to check the culling problem?

All those people, including myself, have tested and can assure that work has been done.

I'll be honest with you guys, if I was doing something like this, I would now announce that you could do it yourselves if you have doubts and be out of here.

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
Les Horribres
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Posted: 18th Jan 2006 00:03
Vlad, remeber, these are little kids, they see the words "update" and they say "give me now"... now Aone may have no excuse for this, but that doesn't... aww screw it. Aone, why did you post this? You are obviously with the DBP community so you know the time it takes.

Merranvo, The Cool One
Noob Justice League, Cause We Have More Fun
Tom0001
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Posted: 18th Jan 2006 00:18
THANK YOU CHRISB-THIS IS SOMETHING I HAVE WANTED TO SHOUT IN PEOPLES FACES WHO KEEP ASKING AND GOING ON AND ON ABOUT: WHEN WILL RIKER 9 COME OUT?

EDIT: Damn caps lock...
Vlad
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Posted: 18th Jan 2006 00:23
2006. That's the only thing we know and I'm not trying to be smart, it's really true.

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
Aoneweb
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Posted: 19th Jan 2006 05:56
Sorry I started this thread, please children you need to calm down when people ask questions, think about your blood pressure.
Lost in Thought: thanks for the rational explanation, that clears up any doubts I may have had.
I will look forward to R9, when it is ready and released, good luck to all involved.
I will say no more.


Cellbloc Studios
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Location: Atlanta, GA
Posted: 19th Jan 2006 12:28 Edited at: 19th Jan 2006 12:42
Aoneweb:

Quote: "I thought it was said "Riker 9 will be released when 5.9 was out of beta" is that not a release date of sorts?"


You are correct. I stated that BUT as Lost In Thought stated, there was supposed to be things fixed in 5.9 that are still broken (read the Bug Forum), which is why the FPS have issues (with culling limbs). My version is slow on my computer but the people who used the Culling Test program got better results which goes to show that it is not stable. I am still working with a few people (Mike and Lost In Thought) to see if we can get this resolved.

Bloodeath:
Quote: "cbstudios has gotten side tracked by making i dont know...MODEL PACKS..and he/their...too busy making money off the model packs to finish the scripts for the rest of us"


I honestly haven't a clue what your talking about. I have never developed a model pack nor do I entend to development a model pack. I don't have the time to waste making model packs. Also, I have never made a penny off of anything I have created for people.

Lost in Thought, Van B, Merranvo, =ChrisB=:
Thank you for trying to put some sanity to these people.

[EDIT]
You know, I think I figured this out. There is someone named "cbstudios" and people are getting it confused with "Cellbloc Studios". I haven't a clue who "cbstudios" is, but I am quite sure they haven't been around as long as me.

-This...is my boomstick!
Building "Riker 9", two steps at a time.
Mabuggi
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Location: UK - Universal Kingdom
Posted: 19th Jan 2006 12:42
......sob.....sob......

Im scared. Im scared that with enough badgering CB will just throw this whole project in the bin.

Please guys, lets leave him too it. He's trying to h e l p us all.

For free.

DAB Studios
Visual Dave
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Posted: 19th Jan 2006 14:13
The Riker 9 people should not be pressured. They are a third-party company trying to do something cool for all of us.

The pressure should be on TGC. This is THEIR application.

*Note: The SAVE function should not take this long and everyone needs it to sell their games. Without it, we are dead in the water.

Just my opinion.

"The Honor is to Serve" - Lt. Worf
RaymondJ
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Posted: 19th Jan 2006 14:21
Hello?
uman
Retired Moderator
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Posted: 19th Jan 2006 15:22
Cellblock as he has stated has been around here for a long time and I am sure - at least I hope he will as many of us have learned to let it all go over his head and ignore it.

As far as everyones elses comments are concerned they dont mmatter in the slightest - cellblock will I am sure keep a cool head and pay no attention and release Riker9 if and when he finishes it and if he decides not to then its his decision and quite rightly so.

In the mean time theres no point in anyone asking as cellblock obviously does not have an answer for anyone that he could give even if he wanted too. It will be done when its done as the saying goes.

You might as well ask me when i'm going to finish my game - answer - I have no idea - probably never.

Pulsar Coder
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Posted: 19th Jan 2006 18:38 Edited at: 19th Jan 2006 18:39
Quote: "... (with culling limbs) ..."


DBP renders all limbs in a DBO mesh regardless whether they can be seen or not, right?
Vlad
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Posted: 19th Jan 2006 18:46
In any mesh if I'm not mistaken, that's exactly the problem with the FPSC engine.

If I understood this correctly, everything is built limb by limb by the engine. So... if most of it are limbs... then... it's an unfortunate question of math regarding what's in the world instead of what's in the camera viewport.

The only lazy people that can complete games are genius. You don't look like a genius, so you better stop being lazy.
Support your local Riker 9 Chapter.
Pulsar Coder
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Posted: 19th Jan 2006 18:59
Then, the "main" mesh should be treated as a world in itself at least for rendering purposes, and by doing so, all of its limbs should be treated as "separate" meshes for culling calculation.
Vlad
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Posted: 19th Jan 2006 19:50
I wonder which mesh is the main mesh then... Looking at the way we build levels in the editor, I really have no idea which one is it.

The only lazy people that can complete games are genius. You don't look like a genius, so you better stop being lazy.
Support your local Riker 9 Chapter.
Pulsar Coder
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Posted: 19th Jan 2006 19:58
I think that the editor takes all of the segments in the map and builds a single DBO file, that is the "main" one -being the "grouped" segments its limbs. Again, I guess ...
Conjured Entertainment
AGK Developer
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Posted: 19th Jan 2006 20:46 Edited at: 19th Jan 2006 20:52
Quote: "Does Riker 9 realy exist?"

Yes, but only in your dreams.

I promised not to comment in a Riker 9 thread again ...
...BUT...
This ain't a Riker 9 thread.
How could I resist?

If this gets locked it would be a good thing, so now Cellbloc you owe me one.

lol

Just kidding, but seriously...

YES, it does exist.
NO, it is not finished yet.
YES, we are waiting.
NO, we don't know when it will be done.
YES, it takes time to get it right.
NO, we shouldn't rush him.
YES, it would be better to offer to help.
NO, we chose to complain instead.
YES, I think I am done here.
NO, I won't comment further.


Passes it on...






Whatever you can imagine, you can animate. --- Walt Disney
All too easy. --- Darth Vader
Just do it! --- Nike
Lost in Thought
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Posted: 19th Jan 2006 20:57
Quote: "DBP renders all limbs in a DBO mesh regardless whether they can be seen or not, right? "


Yes but I have a culling system working and the system itself is quite fast. Here is the base code. I have added some opitizations and will release them when the DBP bug is fixed.

http://forum.thegamecreators.com/?m=forum_view&t=67369&b=6

The problem is that even if you hide every limb of the universe.dbo the code still runs slow and DBP seems to be checking, drawing, and then deleteing the hidden limbs. Instead of just ignoring them.

Bug report here:
http://forum.thegamecreators.com/?m=forum_view&t=68070&b=15

Pulsar Coder
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Posted: 19th Jan 2006 21:11 Edited at: 19th Jan 2006 21:18
Good to know. So, when the bug is fixed, this code should gear R9 version of FPSC's game-engine. Cannot wait. Any news whether the bug has been addressed by TGC?

EDIT: "Set Limb Render Exclusion <objnum>,<limbnum>,<1/0>" being 0 = No (default), and 1 = yes. Or "Set Limb Render Exclusion On <objnum>, <limbnum>" (the same for OFF).
Lost in Thought
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Posted: 19th Jan 2006 22:09
Quote: "EDIT: "Set Limb Render Exclusion <objnum>,<limbnum>,<1/0>" being 0 = No (default), and 1 = yes. Or "Set Limb Render Exclusion On <objnum>, <limbnum>" (the same for OFF)."


Where did that come from? I'll check it out when I get home.

Pulsar Coder
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Posted: 19th Jan 2006 22:53 Edited at: 19th Jan 2006 23:15
Sorry about that ... I was just thinking on a good name for the command that you were asking for in the bug report thread ...

Edit: there is an EXCLUDE OBJECT ON/OFF ObjectID command. So the command should be something like EXCLUDE LIMB ON/OFF ObjectID, LimbID
Les Horribres
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Posted: 19th Jan 2006 23:51
Hola!!!
Conjured... You ENDED WITH A NO

Merranvo, The Cool One
Noob Justice League, Cause We Have More Fun
=ChrisB=
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Posted: 20th Jan 2006 00:10
Wait... Does limb cullig mean Riker9 suports limb animations?

Your signature has been erased by a mod, because the mod was so jealous of it that he couldnt bare looking at it.
Lost in Thought
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Posted: 20th Jan 2006 03:21
Limb culling means it will auto hide and show limbs (the world is just a bunch of limbs) outside the camera's viewing area, once the bug is fixed.

Pulsar Coder
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Posted: 20th Jan 2006 03:34
Quote: "Cannot wait. Any news whether the bug has been addressed by TGC?"
=ChrisB=
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Posted: 20th Jan 2006 03:52
Aaawwww that sux! Cause then DM models would work natively!

Your signature has been erased by a mod, because the mod was so jealous of it that he couldnt bare looking at it.
Cellbloc Studios
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Posted: 20th Jan 2006 04:30
See? It's not completely my holdup! I'm working with what the engine can support.

-This...is my boomstick!
Support your local Riker 9 Chapter.
Lost in Thought
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Posted: 20th Jan 2006 12:50
Sorry Pulsar Coder, TGC haven't replied at all in regards to those bugs After I went through all that work to get the culling system to DBP too.

Sysdevja
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Posted: 20th Jan 2006 12:52
it shouldnt take that long for ryker 9, our team have already got advance glare effects, better lighting, workable ladders and a drivable bike.

- Solar System Studios - Developing games since 2001
Sysdevja
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Posted: 20th Jan 2006 12:53
the only thing on our vehicle driving is you can shoot and drive, but that could be an advantage

- Solar System Studios - Developing games since 2001

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