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Dark GDK / Does DarkSDK use a CNetwork class in multiplayer lib?

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Barnski
18
Years of Service
User Offline
Joined: 26th Jan 2006
Location: Switzerland, Zurich
Posted: 26th Feb 2006 17:31 Edited at: 26th Feb 2006 17:32
I made my own CNetwork class, but upon compiling it said, that CNetwork() constructor and destructor in multiplayer.lib
already existed in CNetwork.obj (mine).

I am wondering, does DarkSDK uses classes?

Oh how nice it would be to have the source

@TGC: Can't you pack the source with the full license distribution? that would be awesome

"dreaming"...

Barnski


edit: after renaming my class to CNetworking everything worked fine!

-- I just started with DarkSDK, by translating DBP Projects. --
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 26th Feb 2006 19:20
Quote: "I am wondering, does DarkSDK uses classes?"

I suspect a positive answer would be truthful here.

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