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FPSC Classic Models and Media / Taking Doom 3 model requests

Author
Message
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 16:38
when u shoot him he makes a weird bleeping lol and then falls of the rope

Doom,where the sanest place is behind a trigger.
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 22nd Mar 2006 16:58
I love those little hidden gems in a game...now you've peeked my interest

-Keith

Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 17:04
lol and in the episode icon of sin, if u type noclip in the console then u can walk behind the icon and see the head of john romero which is what ur actually trying to kill.and the weird chant is "to win the game you must kill me John Romero" backwards and distoted also if u put doom2.wad in a level editor and load up the level 'wolfenstein' it is an almost exact replica of the first level on wolf3d

Doom,where the sanest place is behind a trigger.
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 22nd Mar 2006 17:11 Edited at: 22nd Mar 2006 17:11
I remember playing Wolfenstein 3D when it first came out. That first guy with dual mini-guns scared the crap outta me when I opened that last door That was the game for it's day.

-Keith

Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 17:13 Edited at: 22nd Mar 2006 17:15
lol im too young to know what people thought of wolfenstein. actually... the first major gaming event i was around for was the abolishment of the snes. good thing i managed to save a fully working boxed action pack version.

Doom,where the sanest place is behind a trigger.
brummel
19
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 22nd Mar 2006 17:55
I have a modified version of the old doom games. It includes doom, doom 2, doom TNT and Plutonia and you can choose which level to play, even the wolfenstein map.
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 17:59
cool, ive got the original doom shareware wad working on the doom 2 engine.

Doom,where the sanest place is behind a trigger.
brummel
19
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 22nd Mar 2006 18:19
So you are going to use the old doom engine to make games?
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 18:36
nope i use doom 2s engine

Doom,where the sanest place is behind a trigger.
brummel
19
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 22nd Mar 2006 18:37
Isnt that the same as the first?
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 18:38
na u can jump, look around and have multiplayer using doom2s, its the first but slightly modded

Doom,where the sanest place is behind a trigger.
brummel
19
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 22nd Mar 2006 19:00
ok. have you played duke nukem 3d? Its awesome and it uses the doom engine and its extremely modified! Realtime blood, you can look up and down, the enemies can fly around and stuff and it has mirror effects so you can see your own character.
ak470000
18
Years of Service
User Offline
Joined: 17th Feb 2006
Location: United States
Posted: 22nd Mar 2006 19:16
I thought Duke Nukem 3D engine was made by the same guy that made Ken's Labrnyth? I loved Duke 3D, mainly because it had real world environments, like bathrooms with working sinks and toilets, sometimes even with bathtubs filled with water. There was nothing like playing online against your friend, and you hide in a closet while he's looking for you, just so you could peek at him in the door crack and blow him to bits with the remote pipe bombs
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 19:27
duke nukem uses a different engine but they are both similar

Doom,where the sanest place is behind a trigger.
brummel
19
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 22nd Mar 2006 21:12
Duke nukem was made by 3d realms.(They who works on Prey along with Human head right now) Tell us when youve got a game finished, id really like to see it.
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 22nd Mar 2006 22:56
what? 1 of my doom wads?

Doom,where the sanest place is behind a trigger.
brummel
19
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 22nd Mar 2006 23:16
If you create a game with the doom engine tell us so we can take a look at it.
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 23rd Mar 2006 12:12
ok... ive only just started so i dunno how to add custom music or sprites.

Doom,where the sanest place is behind a trigger.

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