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DLL Talk / Newton 1.32 seems to be random

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Math89
21
Years of Service
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Joined: 23rd Jan 2004
Location: UK
Posted: 30th Apr 2006 22:40
When camera position x and body position are greater than 100 (approximately), the raycast can't find the body each time. That's strange but I don't think it come from my code, because I've got the same problem with the second demo of newton (try to drag an object on the right). Perhaps a problem with U5.9 and U6 (I've tried both versions).

Math89
21
Years of Service
User Offline
Joined: 23rd Jan 2004
Location: UK
Posted: 30th Apr 2006 22:54
Hum... I feel a little bit sorry (and idiot), I just found that we need to put NDB_NewtonSetWorldSize . We aren't told that in the 3 first exemples.

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