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DarkBASIC Discussion / what is attahc object to static???

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pagio
22
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Joined: 8th Jan 2003
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Posted: 27th Mar 2003 01:05
exacly the subject
Dont forget the retro games
Chiwawa
22
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Joined: 13th Oct 2002
Location: Canada
Posted: 27th Mar 2003 01:57
INDI is supposed to answer to that question in my post "attach object to static"...cause im not supposed to "fully understand what a static object is and its usage" ...lmao


but in fact "attach object to static" is supposed to "attach the object temporarly to the static word" ....and with this your fps will increase because ...DB do not calcul the vertex position of the object... and others things each "sync"...

BUT you wont be able to move ..rotate ...your object during it will be "attached to static" ...you will need to do "detach object from static" to move it again...

the advantage of this command is that you can..use it to attach an object with high polygon count when you dont need to move it.....and then..DETACH him when you need to move it..... cause with the commande "make static object" your object will be "duplicated" ...then you will delete your "dynamic object" ...to lower your FPS ... and keep your static object.. BUT when you need to move this object again...YOU CANT ..you need to REMAKE a new object ..with the same dimenson...

this is an introduction..to static object...but because i "dont fully understand them"....you should ask INDI...he supposed to know them perfectly...
Chiwawa
22
Years of Service
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Joined: 13th Oct 2002
Location: Canada
Posted: 28th Mar 2003 00:52
then.... INDI ...im wrong..then..explain it to him...

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