Quote: "I have no intention at all of combining the two competitions. The Dark AI is a TGC compo, the platform one is not."
Thanks for clearing that up Rich.
Quote: "I would consider a deadline increase though if enough people need it."
I could really use that extra 2 weeks, I've restarted my RTS, DarkAI entry and added some new stuff to it, it's really got a long way to go yet as it is only 6MB including the EXE and media.
So far, DarkAI handles RTS units without any pathfinding problems, although sometimes if one unit gets in the way of another, it tends to strafe (which does not look good for a tank) even though the
AI Set Entity Can Strafe perameter is set to zero. Im working on a piece of code to create a path to send the unit around the unit which is blocking it at the moment.
Working on several projects:
- World - A free level editor for DarkBASIC Professional
- Galactic Conquest - a sci-fi RTS game