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DarkBASIC Discussion / delete static collision boxes...

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Danmatsuma
22
Years of Service
User Offline
Joined: 2nd Mar 2003
Location: Australia
Posted: 1st Apr 2003 15:10
Can't find a command to do this, is it possible?
ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.
QuothTheRaven
22
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 1st Apr 2003 15:36
there is none.

Darken the skies, we are god
http://www.DelvarWorld.com
Danmatsuma
22
Years of Service
User Offline
Joined: 2nd Mar 2003
Location: Australia
Posted: 1st Apr 2003 15:43 Edited at: 1st Apr 2003 16:13
O.K, worked it out.

It's a little dodgy but this works for me:

save static objects [filename]
delete static objects
load static objects [filename]

The static objects tend to be pretty messed up when you reload them though,
So for my purposes, delete static objects also deletes the static collision boxes, and that's all I needed.

*thanks himself*


ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.

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