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Dark GDK / Can't play animation twice?

Author
Message
Unkelben
20
Years of Service
User Offline
Joined: 2nd Feb 2004
Location: Montréal, Canada
Posted: 23rd Jun 2006 05:07
Here's a strange (and shocking!) behavior:

Load animation 1
Load animation 2

Play animation 1
Stop animation 1

Play animation 2
Stop animation 2

Until here, everything works fine... But if I want to play again these two animations, it won't work. I'll get a black screen. The only way out is to re-load the anims.

I've tried with pause and resume, doesn't work either.

Now that's bad, because if I have many animations in a scene (and I do), and want to play them many times (and I certainly do!), I can't pre-load them. I have to access disk each time.

Is that a bug? Or Should there be some rewind animation function?

I'd be very grateful for feedback soon since my game is over and my publisher is just waiting for some optimizations.

Best regards,

Jonathan

Jonathan
APEXnow
Retired Moderator
21
Years of Service
User Offline
Joined: 15th Apr 2003
Location: On a park bench
Posted: 23rd Jun 2006 15:22
Hopefully, when the update to the DGDK is released, based on the U6 code base, all of these issues will be resolved.

Paul.

(Don't ask me when that will be)


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