in the DBP help for multiplayer, it says, send a really big data file then the other computer can break it down, how do I break it down?
for example if I send a data file of : player's id information + player's X position + player's Y position + player's Z position + player's X direction + player's Y direction + player's Z direction + player's speed + weapon data + timestamp data for HOST
how dose the other computer assign it each a varriable?
As I walk through the vally of the shadow of death, I will fear no evil.
- Psalms 23:4