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Program Announcements / REAL 3D red/blue engine - very fast

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Diggsey
18
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 28th Jun 2006 23:45
This is very simple, but effective. I don't know if it has been done before, but I haven't seen any games using it. To see the effect, you need red/blue glasses. The blue should be on the right.
Otherwise, change around the color values to make it work. It does it all automatically, so you only need 2 commands extra in your loop

Here is an example:




Hope you like it!

There are three types of people, those that can count and those that can't.
APEXnow
Retired Moderator
21
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Joined: 15th Apr 2003
Location: On a park bench
Posted: 28th Jun 2006 23:51
Diggsey, a very nice idea friend. I just wish I was one of those lucky few who have both eyes to see, but having only vision in one eye, I'll never be able to appreciate the coolness of your work.

Paul.


Home of the Cartography Shop - DarkBASIC Professional map importer
Diggsey
18
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 28th Jun 2006 23:53
I'm so sorry...


There are three types of people, those that can count and those that can't.
APEXnow
Retired Moderator
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Location: On a park bench
Posted: 29th Jun 2006 01:40
No no, no appology necessary, I've had it all my life

Paul.


Home of the Cartography Shop - DarkBASIC Professional map importer
Jrock
18
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Joined: 20th Feb 2006
Location: Riven
Posted: 29th Jun 2006 05:25
It makes me feel blessed to have vision in both eyes. I feel your pain somewhat though, My right eye is like 20/80.

erm

BearCDPOLD
20
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 30th Jun 2006 10:23 Edited at: 30th Jun 2006 10:24
My dad had cancer in his eye, thus he is in the same situation. Not to drag the mood down even more or anything...

Anyway, could you post an executable? I don't have DBPro, but I do have a pair of 3d glasses from a honey nut cheerios box.


I'm going to eat you!
Medieval Coder
18
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Joined: 31st Dec 2005
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Posted: 30th Jun 2006 16:18
BearCDP, ive attached the .exe and im interested in if it works.

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BearCDPOLD
20
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 1st Jul 2006 20:36
My computer decided to spin the cube really freakin fast, but I think I saw it popping out a little bit.


I'm going to eat you!
Diggsey
18
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 2nd Jul 2006 00:01 Edited at: 2nd Jul 2006 13:00
Told you that it was fast

Edit:

If there is an object that you want to focus on, you can point both of the cameras at that location or depth to make it stand out.

Also, can you try it out on a proper 3D world, because I haven't got any 3D worlds lying about at the moment

There are three types of people, those that can count and those that can't.
Diggsey
18
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 2nd Jul 2006 19:06
I've altered the planet potter demo from DBP to work using this.
Here's a screenshot:

Your left eye should look through the red hole.

Here's the exe(zipped):

There are three types of people, those that can count and those that can't.

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BearCDPOLD
20
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 3rd Jul 2006 11:42
"Runtime Error 105 - File does not exist at line 48"

The screenshot definitely pops out though. How far do you think you can get it to pop out? That'd be a great game effect. You're sneaking down some creepy corridor...POP! Big ugly thing comes out of the screen and pokes you in the nose.


I'm going to eat you!
Baggers
19
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 6th Jul 2006 09:03
"No no, no appology necessary, I've had it all my life"
or..havnt had it all your life.


hmm..my idea of humour is getting darker these days.

Nifty code, I saw this done a few years back on DBP but I think this may be a simpler way.
Good stuff though.

M.I.A is pending
Diggsey
18
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 6th Jul 2006 19:34
Thanks

There are three types of people, those that can count and those that can't.
Xander
21
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Joined: 3rd Mar 2003
Location: In college...yeah!
Posted: 8th Jul 2006 19:41
Cool, great idea. I'm not sure if it would be very useful in an RTS, but I'd sure like to see it working in a first person shooter!

Xander Moser - Bolt Software - Firewall

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