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Dark GDK / Unresolved External Symbol Error

Author
Message
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 1st Jul 2006 02:19 Edited at: 1st Jul 2006 02:22
I cant find where in my code is casuing the problem, can anyone find it?


main.obj : error LNK2001: unresolved external symbol "public: void __thiscall xGameEngine::LoadGame(void)" (?LoadGame@xGameEngine@@QAEXXZ)
Debug/InsaneCombat.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.




Current Project: CTA Beta
Lines: 825
Last Updated: 6/30/06 at 7:21 PM EST.
IanM
Retired Moderator
21
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 1st Jul 2006 13:16
Maybe you should add a LoadGame definition?

For free Plug-ins and source code http://www.matrix1.demon.co.uk
Kaiyodo
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: UK
Posted: 1st Jul 2006 15:31
You're probably going to get the same problem with CleanGame() and CleanLevel(), you have declarations of those functions in the class but no function body.

Kaiyodo.
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 1st Jul 2006 19:49
I fixed it... I just deleted the problem function and re wrote it in and it worked. I must have mixed something up, but its working now.

Current Project: CTA Beta
Lines: 825
Last Updated: 6/30/06 at 7:21 PM EST.

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