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Dark GDK / 3dMaths.h

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Smoke sheath
18
Years of Service
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Joined: 19th May 2006
Location:
Posted: 10th Jul 2006 15:44
Hi folks, pop quiz time again !

Are the commands implimented in DarkSDK3dMaths.h effectively handled by the cpu or sourced out to the graphics card ?

No Gir ! Thats Bad !
OSX Using Happy Dude
20
Years of Service
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Joined: 21st Aug 2003
Location: At home
Posted: 10th Jul 2006 16:08
No idea - ask Lee or Mike.

Come to the last Unofficial DBPro Convention (http://convention.logicstudios.net/)
Dont do anything I wouldn't do. But if you do, take pictures.
IanM
Retired Moderator
21
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 11th Jul 2006 01:41
CPU based - they are basic wrappers for the standard DX includes of d3dx9math.h and d3dx9math.inl

For free Plug-ins and source code http://www.matrix1.demon.co.uk

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