I export strait to .3ds using the inbuilt .3ds export and then converted with 3D Exploration. This smoothing appears to be lost at the max stage.
That said I hadn't realised (because i'm such a noob with modelling, 'specially texturing) that I could save it with smoothing - I just thought that's the way it was... I'd seen that many people are using .x export but I hadn't worried about finding a plug-in because I was expecting a .dbo export to come along soon.
Can you guide me in the right direction to get the panda .x export please?
As for the flipping, yeah it's easy enough to correct but I was wondering why it was happening and if it was just me, all my old models seem affected too. Are other people having the same thing since patch 4? Perhaps it is just an option I have left selected on somewhere.
Pneumatic Dryll, Outrageous epic cleric of EQ/Xev
God made the world in 7 days, but we're still waiting for the patch.