I'm having a really weird problem. When I set an object(person .x file) collision detection to an ellipse the object disappears in the program. When I set the object to TYPE_WORLD it appears in the program.
Here's the code..
Here's the variable setup..
#Constant TYPE_NGC_ELLIP=1
#Constant TYPE_NGC_MESH=2
#Constant ELLIP_2_ELLIP=1
#Constant ELLIP_2_POLY=2
#Constant RESP_STICK=1
#Constant RESP_SLIDE=2
#Constant RESP_SLIDE_NO_SLOPES=6
#Constant RESP_SLIDE_NO_GRAV=10
#Constant RESP_SLIDE_NO_ACCEL=18
#Constant RESP_NONE=32
#Constant DYN_NO_RESP=1
#Constant DYN_RESP=2
#Constant DYN_RESP_LOCK=4
#Constant DYN_RESP_LOCK_NOTURN=12
#Constant NCULL_CLOCK=0
#Constant NCULL_COUNTER_CLOCK=1
#Constant NCULL_NONE=2
StartCollisionPRO(000000000,000000000,000000000)
StartCollisionDebugPRO()
#Constant TYPE_CAM = 80
#Constant TYPE_WORLD = 81
#Constant TYPE_thobject1 = 82
SetCollisionsPro( TYPE_CAM, TYPE_WORLD, ELLIP_2_POLY, RESP_SLIDE, DYN_RESP )
SetCollisionsPro( TYPE_CAM, TYPE_CAM, ELLIP_2_ELLIP, RESP_STICK, DYN_NO_RESP )
SetCollisionsPro( TYPE_thobject1, TYPE_WORLD, ELLIP_2_POLY, RESP_SLIDE, DYN_RESP )
SetCollisionsPro( TYPE_thobject1, TYPE_thobject1, ELLIP_2_ELLIP, RESP_STICK, DYN_NO_RESP )
SetCollisionsPro( TYPE_thobject1, TYPE_CAM, ELLIP_2_ELLIP, RESP_STICK, DYN_NO_RESP )
SetCollisionsPro( TYPE_CAM, TYPE_thobject1, ELLIP_2_ELLIP, RESP_STICK, DYN_NO_RESP )
global camera=0, cam_obj=1000, cam_obj1=1001, YAngle=100, newX1, newY1, newZ1
global cam_speed# = 2.0
Here's the object setup...
rem loads the Cyborg
global Cyborg1 = 205
load object "C:\People\Mummy\Cyborg.x",Cyborg1
CollisionTypePRO( Cyborg1, TYPE_thobject1 )
SetObjRadiusPRO( Cyborg1, 10, 20, 10 )
ScaleObjectPRO( Cyborg1, 1500, 1500, 1500 )
PositionObjectPRO(Cyborg1,-213,5,150 )
Please help..
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