@Zedane- Thanks! Here's the demo, so try not to waste too much time on it (though i would happy in a way if it's fun enough to waste time on
)
@Cian Rice- i don't know... that's a good question lol.
Teh Demo!
Demo .RAR
Demo .ZIP
(.rar is smaller if you have winrar)
what i've added since friday,
help "bubble" system, takes a string (and a time for how long it's displayed) and automatically inserts line breaks in the appropriate places to make it fit in the box. (the box is generated with some great codez that David Gervais kindly let me borrow)
Health bar & "Hog-o-meter" which measures how many hogs you've killed, in the future it may give you a number (ALA Madness Interactive)
Music and a few Sound Effects
Note: to change the resolution to 800x600 hit the key "1" in the
main menu. (to return to 1024x768 hit "2")... this will be included in the options menu later.
Known problemos! Please read!
The text for the help bubbles doesn't appear when you change the resolution to 800x600
There are very few help bubbles lol
If the game returns to the main menu for no apparent reason. it means that one of the hogs broke through the fence and you lost (there will be a cutscene in the final game to inform you of this)
The health can go negative with no ill effect (except maybe crashing the program
). i haven't got around to enforcing this yet.
Sometimes at the end of a level you will get a error from sparky's dll saying something along the lines of "error during remove object(##) object not setup". This error is fixed in the current version which isn't uploaded.
also the loading screen is temporary. Really this demo is to give you an idea of the gameplay as that's the only thing that's semi-finalized. (although i am planning on adding chainsaw wielding hogs, but couldn't get them done by today)
Here's a screen shot for good measure.
--Peter
One man, one lawnmower, plenty of angry groundhogs.