Hi guys!
i have just finished some more work for my 3d portfolio, my characters are starting to get pretty nice now, and i think soon i might be ready to go look for some "real" commercial work
I'll admit, before i go any further, i have to say, this is my FIRST EVER female model, and i think it came out great
although the face is half hidden, i think it gives more character, like a sexy assassin of some sort
here are some renders:
and a closeup:
i am particularly proud of the cloth with the gold trim on the outside and the overall design
i have still yet to model a quiver for the arrows, and probably re-do the bow and something to hold it (its really just a placeholder, one of the models that was going to be in CP2 or MP5)
some people may be wondering why i have been putting "RC DEMO 2006" on some of my latest renders, i am hopefully going to animate a demo reel sequence showcasing all my latest characters in fight scenes, or under heavy "tactical movement" (all the sword swinging and showing off)
also, i plan on getting these into FPSC with custom animations, just to get some "in game coverage" to show on my site
once again i apologize to dedicated FPSC users, where in some cases this can have nothing to do with FPSC, its just that you are the people who know my modeling history
Comments, Criticism, Suggestions and Queries welcome.
cheers!
-Jon
EDIT:
i am aware of the seam on the leg
and its likely to be a question soon, so i'll say it now, it consists of 1700 Polygons