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3 Dimensional Chat / My Latest Head...3d Head Creation bandwagon effect takes hold! ** !

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Brent_Seraphim
21
Years of Service
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Joined: 1st Dec 2002
Location: United States
Posted: 25th Apr 2003 06:47
Well.. I thought I would jump on the bandwagon..so here's my latest modifications to my main Character Head. Its Subpatched at the moment and untextured. The Ear's of course need work...and the Sternoclidomastoid muscle needs work.(If I remember correctly from health class thats a gloried way of saying "Neck Muscles" )
Well what'd ya think? I'll texture it if you guyz want me to. I also plan to add some hair but I'm debating which method to use. I'll most likely end up using Sasquatch though..

http://silvermoonstudios.netfirms.com/Head_1.jpg
http://silvermoonstudios.netfirms.com/Head_2.jpg
http://silvermoonstudios.netfirms.com/Head_3.jpg

Just copy and paste those URLs. I'm sorry but my current host is rather cruel, and will not allow me to directly link ...

Well?
"Laugh to scorn the power of man..."
Brent_Seraphim
21
Years of Service
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Joined: 1st Dec 2002
Location: United States
Posted: 25th Apr 2003 07:04
What server do you guyz use? Whats the best free one out of the myraids that exist on the internet?

"Laugh to scorn the power of man..."
arras
21
Years of Service
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Joined: 3rd Feb 2003
Location: Slovakia
Posted: 25th Apr 2003 09:14
nice work, cant find nothing to criticise, may be little bit high poly for game, don't you think?

I use lycros, till now I am satisfied with it.

Looking forward to see it textured...
Simple
21
Years of Service
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Joined: 28th Aug 2002
Location: United Kingdom
Posted: 25th Apr 2003 12:29
Nice head.... but it looks like his Jugular veins are where his Adams apple should be. But if thats supposed to be the Cerotic artery, then it looks a little too big and stick out too far.

Nice looking head all the same.

Spec - AMD Athlon 1000mhz - 256mb DDR - Gforce2mx 400 - 60gb HD - 19" Compaq - DVD rom

actarus
21
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 25th Apr 2003 15:30 Edited at: 26th Apr 2003 00:15
Looking good although there's a bad nivellation at the under ear/neck area...Push the control vertice inside a bit more so it acually looks like there's a bone underneath that skin...

Very Good,I'd give you a Kudos if I could

Caught by the Fuzz,well I was,still on my buzz
In the back of the Van,with my,head in my hands
Brent_Seraphim
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: United States
Posted: 26th Apr 2003 00:35
Hehe yeah. As I said in orginal post The neck muscles need some SERIOUS WORK. And High Poly? It only looks high-poly becauses it's subpatched. The triangled version comes in at 730 ploys. It's sorta high I guess , but its the best I could do. Also here's a SH*TY RENDERED version of the game model.


http://silvermoonstudios.netfirms.com/Old_Render.jpg

What'd you guyz think? The Scalp Texture is aboslulte BS, but when I throw on all my hair Poly's the scapl texture becomes believable. Anywayz, I plan to bake global illumination into the final texture...for now I had to render it with radiosity.

Neck Muscles are being repaired....

"Laugh to scorn the power of man..."
Arrow
21
Years of Service
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Joined: 1st Jan 2003
Location: United States
Posted: 26th Apr 2003 07:44
I would make the mouth a bit bigger, other than that it's pretty good. Good luck with the hair.

The Legend of Zelda IS NOT an RPG! It's an Adventure, just like Ico or Dark Cloud.
Brent_Seraphim
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: United States
Posted: 26th Apr 2003 07:58
Hehe, Thanks Arrow. Awayz heres the Textured Versions of the Cinema and the ingame. (Both are not finished..especially the Cinema version.)
For the Moment the textures are basic.

http://silvermoonstudios.netfirms.com/Textured4.jpg
http://silvermoonstudios.netfirms.com/Textured3.jpg
http://silvermoonstudios.netfirms.com/Textured2.jpg
http://silvermoonstudios.netfirms.com/Low_poly2.jpg
http://silvermoonstudios.netfirms.com/Low_poly.jpg


What do you guyz think?

"Laugh to scorn the power of man..."
actarus
21
Years of Service
User Offline
Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 26th Apr 2003 15:33
Arrow:A smaller mouth,ranging from the corner of each eye,is more like anime/manga artists would do it...Sometimes the mouth is even as small as the nose

For correct proportions,the mouth corners should range to the middle eyes.

It just depends on the wanted style.

I like it

Caught by the Fuzz,well I was,still on my buzz
In the back of the Van,with my,head in my hands

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