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3 Dimensional Chat / Just wondering...

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Blazer
21
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Joined: 22nd Oct 2002
Location: United States
Posted: 26th Apr 2003 05:44
should I texture my modle with Anime texture? if I do make an Anime texture should I cell shade? ect...

do a pro and con list or something
As I walk through the vally of the shadow of death, I will fear no evil.
- Psalms 23:4
Brent_Seraphim
21
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Joined: 1st Dec 2002
Location: United States
Posted: 26th Apr 2003 05:47
Hmmm...Could we see the model perhaps?

"Laugh to scorn the power of man..."
Blazer
21
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Joined: 22nd Oct 2002
Location: United States
Posted: 26th Apr 2003 06:06 Edited at: 26th Apr 2003 06:06
no prob, it's geocitys so you'll half to copy it into your browser

http://www.geocities.com/blazer_darkbasic/Girl.jpg

I didn't do it, I dled from Polycount

ps: if I do one in Anime they all will be (how do you do an anime goblin?)

As I walk through the vally of the shadow of death, I will fear no evil.
- Psalms 23:4
Brent_Seraphim
21
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Joined: 1st Dec 2002
Location: United States
Posted: 26th Apr 2003 06:11
Hmm...Don't go for anime. Very Good model, it deserves to be as realistic as possible. Anime is Great, I love it personaly, but Once you start down the dark path forever will it dominate your destiny!!

Thats my opinion. I hope it doesn't affect you in a bad way..

"Laugh to scorn the power of man..."
Shadow Robert
21
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 26th Apr 2003 07:28
upto you how you do this... there are many methods for animé feel,
Zelda: Wind Waker is a definate cartoon feel and DragonballZ Saiyan (GC later this year) uses the same sort of techniques for some truely amazing graphics - but the cost was alot of polygons and no real textures as such.

however Bid For Power has an awesome Animé feel and does it all with simple textures
whatever you choose for the feel, it really is upto you as there are quite a few methods and techniques which all have thier own merits and pitfalls.

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Arrow
21
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Joined: 1st Jan 2003
Location: United States
Posted: 26th Apr 2003 07:40
I agree that cel shading has yet to grasp the amine feel so I think you should not do cel shading. I've seen a few cases were a game had realist textures and yet had an amine feel to it. Look at Vagrant Story, though they used realist textures (even dubbed the lips to the text) yet it has a style like Yoshitaka Amano or Brain Froud. Once you start texturing it, I think you'll figure out what it should be.

The Legend of Zelda IS NOT an RPG! It's an Adventure, just like Ico or Dark Cloud.

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