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Program Announcements / Spherical Shoot-out 3D Game

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Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 10th Dec 2006 18:41
This is a fatal game of paintball, where you die if you lose all your health! Everybody is a spheroid, and everybody except you is trying to kill you!

Controls:
Arrowkeys to move
Mouse to turn
L-Click to shoot
R-Click to jump

There are no crosshairs, because you don't have crosshairs in real life!

This is the AI for every enemy:

If they can see you:
---If you can see them:
------Randomly move left, right or forward whilst shooting
---If you can't see them:
------Creep up behind you whilst shooting
If they can't see you:
---If they have just seen you:
------Go to where they last saw you
---If they haven't seen you:
------Go to a random place
If they get stuck:
---Try jumping
---If they are still stuck:
------Choose a different random destination

If anybody falls to the ground too hard, they lose health.

After the last dead body has faded away, or you have died, the game finishes.

I'll show one screenshot, but many will give too much away:


I hope you like it

LD52
17
Years of Service
User Offline
Joined: 31st Aug 2006
Location: Internet
Posted: 12th Dec 2006 01:35
um link? or code where?
Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 12th Dec 2006 18:36
Doh!!!

I was sure I'd attached it!

Here it is anyway

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PAGAN_old
18
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 13th Dec 2006 05:58
this is so hard to play with a touchpad

dont hate people who rip you off,cheat and get away with it, learn from them
Crazy Ninja
18
Years of Service
User Offline
Joined: 27th Aug 2005
Location: Awesometon
Posted: 14th Dec 2006 12:26
Your a pretty vain guy. Or your trying to be funny. Which you failed at miserably.

Hehe just kidding. The game was kind of fun, but it would be a lot better if you could implement sliding collision. Here's some code written by Ruccus that should make putting it in easy as pie:

http://forum.thegamecreators.com/?m=forum_view&t=89539&b=1

i'm not 100% sure this will be easy to do; haven't really tried to use it in any of my projects myself although i do plan to.

Another level or two would have been good. I think the most annoying part about it is that you should be able to start a new game inside a menu that you should make. Also switching the controls to wasd would work better for most people.

Just my 2 cents. You have a pretty good idea going. Keep on it!

Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 14th Dec 2006 18:18
Actually, sliding collision is already in there, it's just that there is a problem with some of the normals in the level

If you try walking against most of the walls, you will slide. The house thing in the corner doesn't work though for some reason.
I do use set object normals, but it still doesn't fix it

Thanks for the comments anyway

lower logic
17
Years of Service
User Offline
Joined: 15th Jun 2006
Location:
Posted: 16th Dec 2006 17:30
I'd make the AI have a preferred distance to be from you, and if they are too close, they back off instead of trying to get closer. I also agree with Crazy Ninja, it could use a respawn or restart thing so you dont have to restart the entire program to play again. Other than that, its great.

You could also consider having other game types besides everyone vs you, like free-for-all and team deathmatch.
Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 16th Dec 2006 19:08
Thanks, I will try to do some of those things

UFO
18
Years of Service
User Offline
Joined: 11th Oct 2005
Location:
Posted: 17th Dec 2006 16:29
This game is very fun. I like the dieing animation for the enemies, and the level is cool too.

Good job!

I know this is a kind of a big suggestion, but it would be sweet if it was a multiplayer game with everyone being spheres. It would be kind of like Babo Violent but in first person.

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