thank you ever so much for the wonderful advice all of you, I'm going and trying it out right now. As for the FOG Distance, I was alittle perplexed, and still am with that function, because even when I turn fog off, once I go away from the houses I've made so far, they don't reach the horizon point, the walls of the house just simply don't show up, but it seems like they should go on for at least a little while longer. Perhaps this is something that cannot be avoided in Dark Basic. If you know of anyway to make an object still visible up to or at least fairly near to the horizon line, that would be awesome, because, and I don't want to try to sound cocky, but I'm working on a MMORPG that has some really really awesome stuff in it, basically if done right, that can put Everquest into it's little place. But the disappearing walls could hamper my situation, unless there is a way to make realistic looking fog and just use that all the time. I know I ask alot, but trust me, once I learn this program, it will be more posts of opinions of gameplay as far as beta-testing than all these basic questions. And I will be posting something fairly soon, within the next few weeks, and then a major beta test sometime in June, once I finally get time to work on it and not so much on school work. Again, thanks ever so much for all the advice.
Cheers,
Drew
Life is a tale told by an idoit, full of sound and fury, signifying nothing. - MacBeth