Guys I apologize for the dds transparency. It was late and I didn't test, other then it installing to the right place. The ingame screens I took were using the tga's and png's, which I deleted for size considerations with the download and trying to be dial up friendly. I will make a new install today and change the link. I made a uninstaller so get rid of the old pack and place the new one. I'll let you guys know when its done.
@Bond,
Nah, up till someone tried selling some boxes for 12$ I didn't have a reason for any school related items. I had very little I could use from my personal texture collection. Most things were quickly painted, but there are a couple photo references. The fetus, the black board, the white board. The segment textures are from my personal collection though. I didn't really have time to paint new textures so I did paint the new ceilings. The walls I had. The gym floor is a wood design that I use in sinninsoul, of which I have many colors of wood, painted and non. The tops of the lunch tables is a texture that was made with some prog that I considered to fake to use myself, but worked perfect as a veneer in this case.
@Ben,
Man if you give me a second, ill be making up a zip of all the psd files so removing the bloody text will be easy. As for the chalk board it really all depends where your cursor is held when you click it. I was easily able to get the board attached to a wall in any direction. It's zeroed out and thats all I can do...0 is 0...nothing I can possibly fix to get it attach easier then it is. This is more likely a FPSC issue with the size of the item, but it's still possible. And ben that floor being attached to the wall is a product of Signs 4, nothing I can do about that. And yes the reason I made the top wall.
Again, Sorry about the transparent items.
Thanks for testing and letting me know of any problems. I want this perfect for it's German release.
But first Coffee and a Cig
Loc