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Program Announcements / X-Quad Editor 1.0B [English] Evaluation version is released !!!

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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 9th Feb 2007 20:21
I dont think this is as Quikly.as this doesnt rely on a server to install(from what i understand)

-Prince Of Darkness
Freddix
AGK Developer
21
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Location: France
Posted: 9th Feb 2007 23:37
What do you mean by "quickly business" ?

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
Lost in Thought
20
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Feb 2007 05:06
If you run a search for Quikly, you may learn more than you want to. A lot of people got scammed.

Nack
20
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Location:
Posted: 10th Feb 2007 05:24
u cant compare quikly thingy with freddix! freddix been around for a long time....he is quite trustworthy =]


back and better than ever, go to forum for more info.
Lost in Thought
20
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Feb 2007 07:28
Agreed And his extends plugin is awesome, so this must be. Sadly it won't be until next year until I can get it. But I will get it.

Duffer
21
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Joined: 9th Feb 2003
Location: chair
Posted: 10th Feb 2007 09:54
someone comparing Quikly with Freddix.... purleeez, isnt that actionable?

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 10th Feb 2007 11:00
ok; if I'm right he compare me with unknown companies that start, make ad on forums and disappear. And after that, people got disappointed and unhappy ...

Like Nack, Lost is Thought and Duffer said, I'm here from a long time (5 years, if you look on the left (joined: Thu Sep 19th 2002) so, I can say "I'm not Quikly !!!"

X-Quad Editor is not the first tool I developed for DarkBASIC communeauty... There was 3DMapEditor, eXtends (free Magic Windows for DBv1) and, some games (DarkANOÏD, X-Truder, Super Stardust)
And X-Quad Editor is not the last one There is PurePLUGIN that will be soonly available, and others projects that are at "embryo" state but that are started now (for later...)

Thanks for your support

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
sigi
20
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Joined: 17th Sep 2003
Location:
Posted: 10th Feb 2007 14:30
The example game is crashing here and all game.exes from the Editor
too. Am i the only one with this problem?
My system:

Athlon 64 3500+
2 GH Ram
Geforce 6800 Ultra
WinXP Home

AMD Athlon64 3500+ / 1 G Ram / Geforce 6800 Ultra / WinXP Home SP2
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 10th Feb 2007 18:17
Latest DirectX Release 9.0c release ?
check links provided on "requirements" page on the website to be sure that all needed things are installed and updated.

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
sigi
20
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Joined: 17th Sep 2003
Location:
Posted: 10th Feb 2007 18:51
I have the latest DX 9c release and the latest Graphiccard Drivers installed.

AMD Athlon64 3500+ / 1 G Ram / Geforce 6800 Ultra / WinXP Home SP2
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 10th Feb 2007 19:58
The DX9C december 2006 ?
Available here :
http://www.microsoft.com/downloads/details.aspx?FamilyID=77bc0499-19d0-46b6-a178-033d9e6c626b&DisplayLang=en

Did you installed PhysX drivers ?
Available here :
http://www.odyssey-creators.com/spip.php?article2

If all is ok, can you send me the report of crash at support at odyssey-creators.com (replace " at " by "@") and the DXDIAG report.

Thanks.

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 10th Feb 2007 20:37
At The Moment.

-Prince Of Darkness
sigi
20
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Joined: 17th Sep 2003
Location:
Posted: 10th Feb 2007 21:00
No i have the latest DX Version from february 2007.
Latest PhysiX drivers are installed. There is no crashreport.
The error has something to do with game.exe and nxcharakter.dll.
I send you the DXDIAG report.
Thank You

AMD Athlon64 3500+ / 2 GH Ram / Geforce 6800 Ultra / WinXP Home SP2
Freddix
AGK Developer
21
Years of Service
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Joined: 19th Sep 2002
Location: France
Posted: 10th Feb 2007 22:11
PhysX Drivers are not installed or not properly installed.
NXCharacter.dll and NVCooking.dll are from PhysX Ageïa drivers.

Download them and install them from here:
http://www.ageia.com/drivers/drivers.html

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
Seppuku Arts
Moderator
19
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 11th Feb 2007 18:42
With the quikly thing, Sam came back with an explanation, but what I am saying, I nearly bought it and from people not receiving their product I'm just saying it has made me cautious when buying from indie sources, meaning I'm keeping an eye out on people purchasing it before I consider buying it myself But it does looks superb dude.

Did The Buddha have a Zen micro?
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 12th Feb 2007 21:40 Edited at: 14th Feb 2007 18:49
Our new shop is actually available here :
http://213.251.186.55/~odissey/index.php?langue=en
(hosted by peel.fr)

It will be available here :
http://shop.odyssey-creators.com
within 48hours.

EDIT:
Click on the small Uk flag on top-left and the shop will be translated to english

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
sigi
20
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Joined: 17th Sep 2003
Location:
Posted: 16th Feb 2007 18:31
PhysX Drivers deinstalled and installed the newest Drivers, no luck.
Editor is working fine, but after the loading screen game.exe is crashing. I would like to know if someone is testing the Demos.
Is it working for You. Thank`s.

AMD Athlon64 3500+ / 2 GH Ram / Geforce 6800 Ultra / WinXP Home SP2 / DX 9.c
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 16th Feb 2007 18:35
I haven't found any game.exe's at all...so testing them will be hard.

-Prince Of Darkness
sigi
20
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Joined: 17th Sep 2003
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Posted: 16th Feb 2007 19:01
Windows shows an error about game.exe if i start a Demo from this.
That`s all i see. Error Report from Windows is not saved because it
crashes before.

The Demos are:
Adventure DEMO
Alien Syndrome 3D Remake
Dungeon Treasure

AMD Athlon64 3500+ / 2 GH Ram / Geforce 6800 Ultra / WinXP Home SP2 / DX 9.c
Silvester
18
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Location: Netherlands
Posted: 16th Feb 2007 19:57
Strange,those demo's are nowhere.

-Prince Of Darkness
sigi
20
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Joined: 17th Sep 2003
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Posted: 16th Feb 2007 20:37
Have you downloaded the X-Quad Editor Demo and tested it ?

AMD Athlon64 3500+ / 2 GH Ram / Geforce 6800 Ultra / WinXP Home SP2 / DX 9.c
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 16th Feb 2007 20:55
Yes,i have it installed and there are no demo's as i can find.

-Prince Of Darkness
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 16th Feb 2007 21:11
Jump in the PROEJCTS drawer where X-Quad Editor is installed
there are demonstration project that can be loaded in X-Quad Editor and, that can be run using the GAME.EXE available for each project.

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 16th Feb 2007 21:18
Oh,they are there!

Didn't look there

-Prince Of Darkness
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 17th Feb 2007 12:10
Next X-Quad Editor release will be compatible with DarkSHADER.
I've added support for auto-shader integration.
That mean that if a 3D Object you have have a .FX file with the same file name (but not extension)
For example:
Quote: "MyObject.x
MyObject.fx"

Then X-Quad Editor will detect the .FX file, ask you if you want to use it and if you say "yes", it will copy the shader and textures defined in, where the object will be in the project and use the .FX file (with its texture) on the object.
More to this, automatic vectors are defined to set Ambient lights and all 8 lights to be applied on the object, depending on the lights defined in the map where the object is.
It is actually fully funcitonal in the editor and in WIP for the Game engine.

I have also fixed many minor issues.

Theorically, next release (1.0d) will no more be EA.

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
UltraG
17
Years of Service
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Joined: 19th Jan 2007
Location: Right here, where I am.
Posted: 17th Feb 2007 18:48
I opened the evaluation version and tried to create a new project. But, it tells me that the function is not available in the evaluation version. So, is there something wrong, or did I waste that time downloading for nothing?
MonT
17
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Joined: 29th Oct 2006
Location: In your house, waiting for nightime
Posted: 19th Feb 2007 07:38 Edited at: 19th Feb 2007 07:39
awesome product, ill definetly check this one out

http://www.pyrogames.org
Freddix
AGK Developer
21
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Joined: 19th Sep 2002
Location: France
Posted: 19th Feb 2007 10:08
@UltraG: The evaluation version contain some demonstration projects you can open and try in the editor (and run with GAME.exe) but, the capability to create game was disabled (because, what is the interest to buy a product if you can do what it is intended to with the evaluation version ?)

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor

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