I disagree with Greenlig, and I don't go stand up for the 'flamers' very often.
In this case, let's see the unfair critics:
- T3DGM : It is TGC and allowed, so perfectly good for him to use that.
- Easy to make : Yes, you could whip this up in minutes. That ain't a problem, cause you still need to whip it up.
Now see the fair critics:
- Hell On Earth : This game changes barely nothing from Hell on Earth. I could make pac-man and re-release it with a puppet, rolling ball, diamonds instead of dots and uzi-bearing nazi's as ghosts, and continue doing that all day. Level design and gameplay is virtually identical. This might be caused by using T3DGM, but more likely it's just a clone.
And my personal critics:
- Zavix' defence: It is good to defend your game creation software, but how can you attack DarkBASIC all the time if you say we shouldn't attack programming languages (pointing to the HoE thread)? DarkBASIC Classic, by chance, created what I find the best game ever in any TGC language: EvoChron: Alliance. I mean, you're in no position to compare - several of the people here are. Also, even if DarkBASIC Classic is one year older, it holds far more possibilities and customisation. Finally, that DarkBASIC is one year older doesn't change the fact T3DGM with it's options is outdated.
- T3DGM : It is limited, outdated, and this shows. You can deny that how often as you want, but you will not succeed - to make something noteworthy, you must be briliant or extremely skilled. You know this, I know this, we all know this. Zavix can keep denying it, but I'd challenge him to make his next game a total suprise in quality and gameplay - I'm definitely wondering if T3DGM can be pushed that far.
Now about the game:
The game adds nothing that Hell on Earth couldn't have offered or, even worse, did already offer. I see little change and definitely nothing, given the fact that it's a creation in T3DGM, that would justify a second release in such short time. The game mechanics are good, the looks are good, everything is good - but I don't think you should release another of these games unless you figure out something really smart. Otherwise, although I hate to do it, I recommend you check out other TGC products as well. Believe me, it'll take some time to learn, but eventually - if you really try and have the talent - you might be programming T3DGM-like stuff in it.