I'm having a real problem getting DBPro to recognise .3ds files.
I've used Alistair Stewarts sample code to try out the loading as below:
REM Project: load object
REM Created: 09/04/2007 19:23:41
REM
REM ***** Main Source File *****
REM
set display mode 1280,1024,32
color backdrop rgb(155,155,0)
backdrop on
load object "H-AK47-Static.x" ,1
position camera 0, 0,-2
do
turn object left 1,1
pitch object up 1,1
wait 10
loop
end
This works fine when all the files are in the project direct directory.
However, when I try to load other .3ds files it just crashes DBPro and I have to use the task manager to escape back.
I am wanting to use files from a palm tree editor from the site below:
http://www.onyxtree.com/palm.html
They kindly sent me some samples including some .3ds files but these don't work as i have stated. I can get them into milkshape successfully but if I try to export them again in a different format like .x (using directx.8? on the menu) I just get the same crash. I've tried loading other .3ds files from turbo squid and they don't load either. My milkshape is currently the unregistered version but I can't seem to export into MD3 but why should't DBPro do what it says it should. I have made sure sure all the .3ds files are in the project directory but it still won't work. I've tried so many things now I've forgotten what I haven't tried. Can anyone shed any light on this one
Thanks in advance.
Nick