It appears that only the left CTRL key works when entering your name in the high score. I beat you Spooky.
Like i said before, this is really ace. There's a lot here that I'm envious of. The lightmapped level looks brill, as does pretty much everything else. Is the player ship texture lightmapped as well? looks great. The pace change was really nice prior to the boss fight, and the boss had great atmosphere. Great music throughout. Level one seemed to be too much about remembering what to do, but level two is frantic, unpredictable and twitch based, and just the right difficulty.
I like the idea of the ship slowdown when firing. It brings an extra dimension to the gameplay, and is a disincentive to just holding down the fire button all the time. Otherwise it may as well not be there at all. I found myself hammering it though- i'm guessing there's a "recharge" between each shot, but the slowdown only occurs when the button is depressed, so if you hammer the fire button at the rate of fire, you can fire just as fast, but not slow down as much. Perhaps i'm imagining this, but you should check that the slowdown continues whilst the gun "recharges"- ie one shot interval after the last shot was fired.
Anyway i can't wait to play some more.