Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Code Snippets / [DBP] Chain!

Author
Message
Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 30th Apr 2007 18:20 Edited at: 30th Apr 2007 18:21
I saw someone post a chain a while ago

decided to make one



attached is the project with media

Attachments

Login to view attachments
Twu Kai
19
Years of Service
User Offline
Joined: 2nd Oct 2005
Location:
Posted: 30th Apr 2007 21:18
I can't download it yet, but the screenshot looks good!

How did you get the chain links to merge so smoothly together? Am I right in thinking that you've made one chain like here, and positioned the other ones at the same position?
Anyway, it looks great.
Gil Galvanti
19
Years of Service
User Offline
Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 30th Apr 2007 23:38
Looks good, but not worth the number of poly's it has .


Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 1st May 2007 02:15
I could get it down to two faces per linky

Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 2nd May 2007 03:12


updated code and linky model

now you can adjust the size of the chain at line 38 instead of all over


attached is the project with media

Attachments

Login to view attachments
Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 2nd May 2007 19:18
Teh triple postage!!!

now it's all shiny


ooh

Attachments

Login to view attachments
Roxas
19
Years of Service
User Offline
Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 2nd May 2007 20:04
could u make chain using plains?


[B] - LINKIN PARK - [/B]
Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 2nd May 2007 23:27
yes



Attachments

Login to view attachments
Roxas
19
Years of Service
User Offline
Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 3rd May 2007 10:32 Edited at: 3rd May 2007 10:34
ok now its useful thanks
ยจ
Will look forward for the project itself too.. Saves lot of time modelling chain in modeller..


[B] - LINKIN PARK - [/B]
Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 3rd May 2007 17:19
It was useful before each linky was only 64 polies



..




Valle
18
Years of Service
User Offline
Joined: 10th Mar 2006
Location: in your girlfriends bed
Posted: 3rd May 2007 18:58
Hey, thats awesome!
I did the same thing in 2d, but it looks a lot more awesome in 3d


Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 3rd May 2007 20:09
That was pretty cool. I was surprised when I moved my mouse and the chain moved


Come see the WIP!
Image All
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: Home
Posted: 3rd May 2007 21:04
What did you expect?

HeavyAmp
18
Years of Service
User Offline
Joined: 25th Oct 2006
Location: Castle in the Sky!
Posted: 8th May 2007 21:48
Its fun playing around with the chain the effect looks really good!

In theory, there is no difference between theory and practice. But, in practice, there is.
sp3ng
18
Years of Service
User Offline
Joined: 15th Jan 2006
Location:
Posted: 22nd May 2007 13:39
all u need now is for the momentum/inertia of the mouse end of the chain to be carried all the way to the other end (sry if uve done this in some of the later downloads i only got the first as of the moment)
n008
17
Years of Service
User Offline
Joined: 18th Apr 2007
Location: Chernarus
Posted: 22nd May 2007 20:33
nice chain, you should add a scraping noise when you move it, XD.

Ling creckt tsi nocreckto havela? NASA chetallnar mo lu'ul nasding!
Indecom
17
Years of Service
User Offline
Joined: 23rd May 2007
Location:
Posted: 26th May 2007 04:52
thats cool but could you get this to work with like, 3 degrees of freedom and gravity, else it wont be much good except for 2d games and game menus.

it is very cool tho.
joeb11666
17
Years of Service
User Offline
Joined: 2nd Mar 2007
Location: Peoria, AZ USA
Posted: 28th May 2007 06:12
Thanks for sharing, nice piece of code.

I think you have the start to a cool screensaver.

Login to post a reply

Server time is: 2024-11-22 18:24:07
Your offset time is: 2024-11-22 18:24:07