Project status: Active
Note that this logo is not necessarily the final logo.
Note: This project is currently a Work In Progress, so ideas and names can change at any time.
Rollerway is a rather simple, yet addictive fast-paced action game in which you play as a ball that must reach a target, by rolling forward over many different obstacles. It takes place in a Mystical Vortex somewhere far from earth, in a parallel Universe, that never seems to end.
Screenshots:
Screenshot 1:
Screenshot 2:
More to come...
Here is a list of goals
Key -
=Idea/Concept (not confirmed)
=Pending
=In progress
=Complete
Please note that the percentages stated are very roughly estimated.
I will be adding to the list quite often.
Basic collision system (100%)
Basic physics engine (100%)
Basic terrain and object loading system (100%)
Movement based timer system (80%)
Terrains (2%)
Textures (5%)
Level Editor (75%) -> The basics have been complete and all that is left is adding more items.
Powerups (5%)
Basic enemies (0%)
Bonuses (0%)
Interface (0%)
Music and Sound System (0%)
Sound design (0%)
Multiplayer system (0%)
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Overall statistics of game progress:
Programming: 25% ~ [ |||||--------------- ]
Graphics: 20% ~ [ ||||---------------- ]
Sound: 0% ~ [ -------------------- ]
Music: 0% ~ [ -------------------- ]
Overall: 23% Complete ~ [ |||||--------------- ]
Overall statistics of level editor progress:
Programming: 90% ~ [ ||||||||||||||||||-- ]
Graphics: 90% ~ [ ||||||||||||||||||-- ]
Overall: 90% Complete ~ [ ||||||||||||||||---- ]
I currently don't have a public demo/beta yet. I hope to have one soon though.
Please comment, I am open to suggestions and criticism.
z_man
Intel Core 2 Duo 6600 2GB DDR2 RAM Radeon X1600 Series Realtek Sound System
Persist and you will succeed.