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FPSC Classic Product Chat / Model pack 7! major letdown or great new pack?

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KeithC
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Posted: 7th Jul 2007 02:59
I thought the lava in the stock FPSC folders was animated (when you turn on shaders. That's not really new.

-Keith

xplosys
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Posted: 7th Jul 2007 03:17
Quote: "U have a skirt?"


Just a saying, dude. Nothing to get excited about. LOL

Quote: "Lets wait till the 18th B4 we burn it!"


Yep. I want to see more screenshots and what others can do with it before I decide.

Best.

I'm sorry, my answers are limited. You must ask the right question.

s4real
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Posted: 7th Jul 2007 05:30
Just a Little room I did with some off the new segments from the scfi section.

Just to show that with the newer segments it helps get away from the box feel all the time.

Best s4

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FredP
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Posted: 7th Jul 2007 06:01
The new segments are segments which allow you to make diagonal and slanted walls,3 kinds of ramps,etc.
These were designed to specifically increase the life of FPSC stock media and expand it.
You can also take the segments,copy them,rename them and retexture them so they match other segments as well.It wouldn't be that difficult.
This is the first model pack designed to complement and add to the actual stock media.This model pack is also cheaper than the other model packs.
I for one am glad TGC released it.
Just my two cents' worth...

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SpyDaniel
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Posted: 7th Jul 2007 10:17
Heh, all you need is a free modelling package and some knowledge of how to make primitive shapes and you have yourself a model pack 7

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tyrano man
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Posted: 7th Jul 2007 11:40
How do you get animated textures on segments?!? I really want to know that. I thought you couldn't use .Gif files.

SpyDaniel
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Posted: 7th Jul 2007 11:52
It uses a decal, which has 4 rows and 4 collums. So there are 16 images in one, which FPSC numbers 1-16 and plays through them to produce animation.

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FredP
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Posted: 7th Jul 2007 15:36
Quote: "Heh, all you need is a free modelling package and some knowledge of how to make primitive shapes and you have yourself a model pack 7"

Let's say someone just picked up FPSC,knows nothing about modeling or let's say someone has used FPSC,knows about modeling but doesn't have the time or desire to mess with making the extra segments.This isn't a bad deal IMO.
BTW I have model pack 7 and I like it.It might be worth menitoning that there is a broken floor segment as well so you can have gaps in the floor for those unsuspecting players playing your game.

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X Games
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Posted: 7th Jul 2007 15:50
thought it is only pre-order and is not out yet, so are ppl using this?

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FredP
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Posted: 7th Jul 2007 16:04
Got an e-mail from TGC saying it was in my Order History and I could download it from there.

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X Games
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Posted: 7th Jul 2007 16:09
Cool I just payed for it to, can't wait

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FPSC Model Packs
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Posted: 7th Jul 2007 17:30
I wanna have it now!
It looks cool!

NL
SpyDaniel
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Posted: 7th Jul 2007 18:22
Maybe its just me. I learn pretty fast, so if some thing comes out that is made up of basic segments, which is being charged for, then I don't see fit to pay for it.

Heh, I could basically make the same pack and release it for free. I wonder how TGC would feel about that, I guess they wouldn't be too happy, as no one would buy the proper one then.

I was honestly going to buy this, but because now that I know it's made up of basic primitives, I wont be.

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Thraxas
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Posted: 8th Jul 2007 01:16
How big is the download?
X Games
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Posted: 8th Jul 2007 01:20 Edited at: 8th Jul 2007 01:24
Quote: "How big is the download? "


Don't know still have not got it,

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Nickydude
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Posted: 8th Jul 2007 01:21
1.80mb


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X Games
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Posted: 8th Jul 2007 01:25
1,80mb no way? Thats like 2-3 snapshots!

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Nickydude
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Posted: 8th Jul 2007 01:27
That's zipped, unzipped it's just over 2mb.


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X Games
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Posted: 8th Jul 2007 01:30
Quote: "That's zipped, unzipped it's just over 2mb."


wow realy "just over" not a big pack then!

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xplosys
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Posted: 8th Jul 2007 01:33
Quote: "That's zipped, unzipped it's just over 2mb."


That's probably because it's using the existing segment textures and all. Only new mesh's are in the file, I think.

Best.

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X Games
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Posted: 8th Jul 2007 01:36
good point just the .x file then, ah

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Silent Thunder
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Posted: 8th Jul 2007 02:27
Quote: "How do you get animated textures on segments?!? I really want to know that. I thought you couldn't use .Gif files."

I looked at the lava segment .fps file, and I think that the only thing that makes it move is the "ripple.fx" shader, I don't think that it moves without shaders turned on.....



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MK83
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Posted: 8th Jul 2007 19:42
heres a shot of the broken grass seg. in game.

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Airslide
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Posted: 8th Jul 2007 20:35
Broken grass, eh? I'm not 100% sure but I think the grass in my backyard is actually organic - note the 'not 100% sure'

I think a lot of people are just going to be disappointed because it doesn't contain hundreds of hours worth of painstaking effort to make characters, weapons ect. sold at $20. The fact that we get all the stock media in the first place for $50-engine cost is amazing.

I bet S4 is right though - people who think outside the box and use these things well will probably get some good use out of it. Especially if your like me and can't run milkshape and FPSC at the same time at the moment. (stupid laptop )


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X Games
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Posted: 8th Jul 2007 22:17
Just got my copy, bit disappointed but I can use some of the segments as long as I can retexture. In time I may have done this myself but for £5 it has saved me time


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its that guy
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Posted: 9th Jul 2007 20:41
the lava isnt animated (atleast for me)

X Games
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Posted: 9th Jul 2007 21:23
Quote: "the lava isnt animated (atleast for me)"


Nore for me!

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Duplex
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Posted: 9th Jul 2007 21:28
Turn full shader effects on.

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X Games
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Posted: 10th Jul 2007 01:23
I must be missing somthing, NOT animated in any way!

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SpyDaniel
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Posted: 10th Jul 2007 01:27
The lava has been animated since V1....

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KeithC
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Posted: 10th Jul 2007 01:37
You've got to have shaders turned on in order to see the animated lava.

flashing snall
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Posted: 10th Jul 2007 01:52
wow, i never knew lava was animated, until now. it looks like crap though even when its moving around in circles.


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Nomad Soul
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Posted: 10th Jul 2007 02:10
I don't really think theres all that much up for debate here.

- For users with no modelling experience / new to FPSC this looks worth it for the money.

- For users with modelling experience / familiar with FPSC this is unecessary.

I think bearing in mind the quality of the other model packs 1-6 and benge's sprite pack, we should probably over look this as an optional extra for the minority rather than a must have for the majority.

The only thing I would like to see for future model pack releases is more communication between TGC and the community so that we know what to expect and don't waste time making something that doesn't need to be made or not making something that does.
muggins majik
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Posted: 27th Jul 2007 21:29
I now think this should just have been a free update, it would have made a change to have an update to the models instead of the engine itself.
Nickydude
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Posted: 6th Aug 2007 00:59
Quote: "Let's say someone just picked up FPSC,knows nothing about modeling or let's say someone has used FPSC,knows about modeling but doesn't have the time or desire to mess with making the extra segments.This isn't a bad deal IMO."

That would be me then


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Aertic
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Posted: 16th Aug 2007 13:02
hmmmmm... idont like it cuz it costs money i may get model pack 10 or 9 cuz i need a shotgun with hands and look like a mossberg, now i just reminded myself of dude look like a woman dammit

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