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FPSC Classic Models and Media / [STICKY] Model/Media Pack Ideas.....The Master Thread.

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MikeB
12
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 11th Jul 2007 16:21
Quote: "The general would b awesome. "


He looks exactly like the guy who taught me snowboarding
I don't know what an ex-army sergeant was doing teaching snowboarding...but you know.

Mike

"Change is inevitable. Except from vending machines."
"Two negatives make a positive, but two positives do not make a negative." "Yeah right."
speed monter
12
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Joined: 11th Jul 2007
Location: my house
Posted: 13th Jul 2007 09:17
does any one know where i can get i good restroom mirror that would look good with bath stuff i got with model packs 2 please help if you can

Go big or go home
FredP
Retired Moderator
13
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Joined: 27th Feb 2006
Location: Indiana
Posted: 13th Jul 2007 09:50
You can find my mirror pack here...

Please have mercy and use the search function.
Nickydude
Retired Moderator
12
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 14th Jul 2007 18:32
Or you can find one in my pack here:


Search for "HellHouse" in Showcase.
Inspire
12
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 15th Jul 2007 21:47
For people who want grunge: Inspire! Media Model Pack 1 is almost finished, and offers tons of grunge models and segments.

Bloder
12
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Joined: 24th Feb 2007
Location: Cyberspace
Posted: 16th Jul 2007 12:32
Mabye a pack with spaceships, children, trees, fences, swords and civillians that you can talk to by typing in what you want them to say and if you press enter (Use) in front of them they will say what you typed when you were making the game!
muggins majik
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Joined: 19th Oct 2006
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Posted: 19th Jul 2007 18:49
Historical themes are always good, animals could work too.
xZATANx
12
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Joined: 14th Jul 2007
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Posted: 20th Jul 2007 07:26
A complete City Pack, can make a houses or buildings, with streets and other elements that conform a city!!!
Kimmen 1192
12
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Joined: 19th Nov 2006
Location:
Posted: 22nd Jul 2007 20:39
whatabout a WW2 pack with better textures and more WW2 things, not dinner tables or civil radios, I think things more like bunker things, ammocrates and other stuff.
Also new weapons with hands, and not just ordinary weapons like Mp40 and so. I think it should include weapons like Stg40 (SthürmGewehr)and Bren Lmg.
What do you think?
tyrano man
12
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 22nd Jul 2007 21:21
Quote: "Also new weapons with hands, and not just ordinary weapons like Mp40 and so. I think it should include weapons like Stg40 (SthürmGewehr)and Bren Lmg.
What do you think?"


Check AE's ww2 weapon pack.

Razorroc
User Banned
Posted: 23rd Jul 2007 05:21
A good Character fantasy horror pack with Demons, Trolls, Orges ect..
Something like Geo-Metricks made for 3D gamestudio[img]null[/img]
Kimmen 1192
12
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Joined: 19th Nov 2006
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Posted: 23rd Jul 2007 11:34
What about really modern firearms like:
Mp7A1 http://world.guns.ru/smg/smg49-e.htm
Fn2000 http://world.guns.ru/assault/as41-e.htm
Fn SCAR http://world.guns.ru/assault/as70-e.htm
M99B http://world.guns.ru/sniper/sn78-e.htm

Whit these guns you could make a really modern game, there is not much games that got these guns in it. Except Bf2 but there is more weapons on the site.
Have a look, even if youre not going to make a pack it could give you ideas for your weapons. I built a M14 from this site.
General powell11
12
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Joined: 7th Jul 2007
Location:
Posted: 23rd Jul 2007 17:38
what about a cafateria/ restraunt pack, with tabbels a buffet a salad bar a bar a kitchen kitchen items, or a ww2 pack we need more of those

Army of One
protoborg
12
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Joined: 2nd Jul 2007
Location: Somewhere in this reality
Posted: 25th Jul 2007 05:33
There are only two things I want to see added. First, a power core like on Star Trek and other scifi shows. Second, A Bio-Tank. I am not talking about a storage tank. I mean a living fighting vehicle.

The reason I would want a power core is that if we want to create a spaceship, we should be able to make an engine room. As for the bio-tank, that just seems like a cool idea.

You know your code sucks when it does what you want before you know what you want.
muggins majik
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Posted: 26th Jul 2007 03:31
A Western pack, quite a few people have suggested this before!
game ferret
12
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Joined: 14th Apr 2007
Location: in my happy place
Posted: 26th Jul 2007 15:26
there should be a model of a random buisnessman with a suitcase.Hey, it worked for half life.

visit gameferret.kk5.org!ALL FREEWARE, ALL THE TIME!
game ferret
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Joined: 14th Apr 2007
Location: in my happy place
Posted: 26th Jul 2007 15:36
Also, a new redisigned A.I. character that looks more like a typical robot and not a metallic person with glowing eyes. I was thinking something like something with a less humanoid body (but still bipedal) thats about twice the size of a normal person with red, glowing eyes, saws on its hands(in the form of a weapon), and large wheels for legs.

visit gameferret.kk5.org!ALL FREEWARE, ALL THE TIME!
Sacristic
13
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Joined: 25th Feb 2006
Location: Denmark
Posted: 31st Jul 2007 19:29
I think that there is one thing thats really missing on FPS Creator.
We have alot of sci-fi characters and entinities, but one thing thats really missing, is Sci-fi Aliens. We dont really got any of that.. Only a few free ones. But whats really missing, is some medium - high quality Alien characters, like Animalistic aliens using claws as melee or biting, and some humanoid aliens using weapons.
Maybe also some Alien objects, like eggs, hatchery stuff, cocoons?
Maybe alien weapons like "organic weapons" with poison effect on target so they will lose a bit health over time in some seconds?

I think that would give a big pump to peoples Sci-fi games.

Negrul1
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Joined: 31st Jan 2007
Location: Repairing Black Mesa
Posted: 9th Aug 2007 14:38 Edited at: 9th Aug 2007 14:40
I agree; More Non-Human thingies! But not just aliens; fantasy monsters like werewolves and stuff. And fantasy weapons, swords and crossbows and stuff!

(\__/)
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!
tyrano man
12
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 9th Aug 2007 14:57
anything thats not bipedal.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
bkinsman
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Joined: 30th Jan 2007
Location:
Posted: 15th Aug 2007 01:16
Just a little note to say here, i think someone should perhaps go around the forum and perhaps make a PDF document which lists every model pack/ entity pack, etc. that is on the forums. Perhaps even have links on the PDF document which makes it so much easier.

Moderators, you can't have a go at people here because when some of us search for things it will say things like 100 items found. It just gets rediculous, it is almost next to impossible to find stuff in the forums.

Ok i have had my say, em we could do with more outdoor stuff and WW2 stuff would be good, no offence to the brilliant people out there that make some stuff, but i would rather buy it from The Game Creators as like an official pack, rather than having to figure out where you have to install the files and not knowing if they work or not, i am still trying to get some ally scripts to work, it would be better if The Game Creators make a script pack as well, allowing us to do a lot more commands, like for example, kneeling down, sitting down, lying down, hold hands behind back as if been kidnapped etc.

Wow i can talk a lot can't I. sorry that this is so long.

BJKDAW
Duplex
User Banned
Posted: 15th Aug 2007 10:25
Quote: "like for example, kneeling down, sitting down, lying down, hold hands behind back as if been kidnapped etc."


Thats nothing to do with scripts that must be put into a charactors biped then all you have to do in the script is to call up that animation sequence.


Duplex

[url=www.x-games.mdhost.info]X-Games[/url]
[url=fps-files.com]FPS-Files[/url]
Conjured Entertainment
AGK Developer
14
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 15th Aug 2007 11:17 Edited at: 15th Aug 2007 11:51
Well, for all of you who wanted weapons...check out FPSC Model Packs 9 & 10

Hands with a melee fist attack, and even zombie hands.
Brass Knuckles in one pack and a Sword in the other one.
I had to have both.

~ ~

MELEE ROCKS!

Don't forget to visit Conjured Entertainment
xplosys
13
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 15th Aug 2007 16:56
Quote: "i think someone should perhaps go around the forum and perhaps make a PDF document which lists every model pack/ entity pack, etc. that is on the forums"


Let us know when you get finished.

I'd say we have enough weapons now.

I'm sorry, my answers are limited. You must ask the right question.

pak4life
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Joined: 7th Aug 2007
Location: Turn Around...No The other way...4Get it
Posted: 15th Aug 2007 17:51
i think there should be like this huge modeling comminty just to work on one huge untimite pack has every thing gun chars segemnts prefabs ect. oh and some vehichles without any script cuz i remeber i found a thread somewhere where it had a working vehicl script and i could get that but i need a vehichle go in lol anyways thats about it.

-Pak4life


Shot at 2007-08-13
Cheese Cake
12
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 15th Aug 2007 18:13 Edited at: 15th Aug 2007 18:22
I think there is enough guns.
(still i am getting model pack 9 & 10)

But there must be a more complicated pack so no segments
or static entities (we already have them on these forums)

But something more like this:
Scripts,
Decals,
Enemies enemies and a lot of enemies.

Not just zombies, more like aliens, demons, etc etc...

But also something like a pack that contains enemies that are
bigger and have their own animations and AI.
So that you can make bosses out of it.


Now we only have:
Lots lots and lots of entities and segments,
and
We have lots of guns.

But almost none enemies compared to the things that i just said.
And the enemies we have are regulair enemies.
That you cant make a boss out of it.


Whats a FPS without a boss?
darimc
12
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Joined: 19th Jan 2007
Location: Canada
Posted: 15th Aug 2007 18:37
An fps with a scale=300 badly retextured thug, lol.
Quote: "Whats a FPS without a boss?"


go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
Duplex
User Banned
Posted: 15th Aug 2007 19:02
Quote: "Whats a FPS without a boss?"


Call of duty
Halo
Delta Force: Black Hawk Down
Delta Force: Xtreme
Delta Force: Task Force Dagger
Delta Force: Ect.
Call of duty 2
Medal of honor series.
Rainbow 6
IGI
IGI:2


Duplex

If Only you were Me, the you'd understand.
pak4life
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Joined: 7th Aug 2007
Location: Turn Around...No The other way...4Get it
Posted: 15th Aug 2007 19:07
@Cheese cake there are enough guns to buy im saying like for free i already have the model packs... im just saying i think there should be more free guns from other users i understadn if you try to make some money but still i think there should be more free stuff like guns cuz not to many people give those out for free am i rite?


Shot at 2007-08-13
Cheese Cake
12
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 15th Aug 2007 19:26
Duplex.
And now whats a FPS without a boss?

I didnt asked which game didnt had a boss.

And also some people dont want to make a game
based on a war like Medal of Honor, Call of Duty, Black Hawk Down.

But i mean look at Doom1,2,3.
Quake1,2,3,4
Even Far Cry had an end boss. (even though he was stupid)

pak4life.
My post wasnt a reply on yours.
I just said what i would like to see.
pak4life
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Location: Turn Around...No The other way...4Get it
Posted: 15th Aug 2007 20:03
oh sorry cheese cake im still half asleep aint payign attetion k my bad...


Shot at 2007-08-13
FredP
Retired Moderator
13
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Joined: 27th Feb 2006
Location: Indiana
Posted: 16th Aug 2007 01:14
For those that wonder why there are lots of segments and static entities and that are not many weapons and characters the answer is simple.I can make a static entity in 10-15 minutes (including a rough texture) and even quicker for a segment (Thanks to Tschwarz and his ultra uber app Signs).Making a character from scratch,rigging and animating it and texturing it can take quite a bit more time.Same deal with weapons...you have to have a model,texture it,animate it.Then the importing process begins...made quite easier if you get one of the weapon importing progrmas (WCS or Weapon Creator).
You have to adjust the placement of the weapon,the muzzleflash,make sure all of the audio and the gunspec work,etc.
It takes a lot more to make a character or a weapon than a static entity.

That is why you see lots of crates and a somewhat limited selection of weapons.

Please have mercy and use the search function.
Cheese Cake
12
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 16th Aug 2007 02:10
Yes i know it is hard to make an enemy or an weapon.

But thats why we need it.

I cant make a character or an weapon.
But with 4 model packs available with weapons i dont need to
make my own weapons.

But there are a slightly of 3 model packs that contains enemies.
(3 model packs which 1 of them contains 2 and)

And the other i think contains somewhat 7 meshes with different textures. (mp1)

It is very hard to make a character, and no i cant argue with that.

But i think that most of us would be happier with new model packs
that contains new enemies and not static entities.
pak4life
12
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Joined: 7th Aug 2007
Location: Turn Around...No The other way...4Get it
Posted: 16th Aug 2007 03:10
@FredP

I guess your rite it does take a lot longer... someone should make some sort of character maker like lets you choose basically everything taht would be prettyyy coooll

-Pak4life


Shot at 2007-08-13
The 40 Year Old Gamer
12
Years of Service
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Joined: 13th Aug 2007
Location: San Antonio
Posted: 16th Aug 2007 09:01
I'll give you two shots of whiskey and a night with my girl Flo for a "Western Pack." And just so ya' know, Flo is my horse.

'Yeah...I'm gonna' have to ask you to come in on Saturday. That'd be great.'
Duplex
User Banned
Posted: 16th Aug 2007 10:24
Quote: "WCS"


Where Can I get that from? Bullshocks website is down isnt it?

If Only you were Me, the you'd understand.
Aertic
12
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 16th Aug 2007 20:38
wat about a set of guns 6 dessert segs,moutain segs,skyboxes, new flak,huds,animals,new charecter's(scifi)vacums,toaster's,laptop and mouse,tv's,satterlites,vheicles,graffiti,bread,doors with animated letterbox, AND SO ON IT CAN HAVE ANYTHING YOU WANT IN A MODEL PACK AS LONG AS YOU CAN CREATE IT

Working on a game called "siinster" and after e1 of Doom
tyrano man
12
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 16th Aug 2007 23:19
Every knows they can make what ever they want...But theres no point of making a vacum and toaster pack if no one wants one. Thats what this thread is for, discussing what people want not what people can make.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Sopo the tocho
12
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Joined: 12th Jun 2007
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Posted: 17th Aug 2007 01:29
Deformed humans,something like evolved zombies and other kinds of non-human-like monsters

Intel Pentium core 2 duo T6600 2,6 mhz 4mb, 4 gb ram 600 mhz ddr2, ATI X1650 radeon
Happiness Jake
12
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Joined: 17th Aug 2007
Location: Albion
Posted: 17th Aug 2007 15:42
I would like to see a London/England themed pack...phone boxes, black cabs, chavs, men in suits, post boxes...
pigs can fly
13
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 17th Aug 2007 23:10 Edited at: 17th Aug 2007 23:10
Zombies, aliens or mutants, maybe more machines (animated ones, like my claw model) or optimized (or new) .fx shaders

PCF Killer&Slaughter Machines Pack in progress
AMD Sempron 2,0Ghz - Windows XP Home - ATI All-in-Wonder X800XT 256mb - 1024mb RAM - using Photoshop and Milkshape
pigs_can_fly.hot.lu/pcf
Strelok
12
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Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 18th Aug 2007 00:43
Well , it's good to have very useful media that you can use in any kind of game.
But it's really hard to find the right ideas.

My suggestion is to go Urban , more and more people are creating outside levels. And they need there media.
Also the Nature stuff is popular , you don't have it in original model packs.( That's why i'm putting some in mine model pack he he )
Or you can pick one theme like Ross tra damus. He picked a good theme.

I'm sorry if i said something wrong or it was already said.
Cause i don't have a lot of time to read your pages.

Anyway i wish you good luck with your new model pack.

-Oleg.

User of : Windows 95 pentium 1 (0.5 ghz 64 RAM)
Geforce 2 (64 mb)
Dan the man
12
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Joined: 30th Jul 2007
Location: In jail.
Posted: 18th Aug 2007 21:28
I would like a zombie pack that has zombies from deadrising and of course halflife 1 ans 2!!
Ice Cube
12
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Joined: 21st Apr 2007
Location: United Kingdom
Posted: 22nd Aug 2007 21:32
Well, here you will find an interesting sci-fi rooms pack (abstract style).
http://yuppieserve.com/fpsc/index.php?main_page=product_info&products_id=1

Metal and Wood rooms also available here:
http://yuppieserve.com/fpsc/index.php?main_page=product_info&cPath=1&products_id=2

Cheers!

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Game maker wannabe
12
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Joined: 30th Mar 2007
Location: Dorset, ooh arr!
Posted: 24th Aug 2007 17:07
I would like to see some statues or small itemslike ming vases and dino skeletons etc.
Then maybe some glass cases and a musuem segment set.

That would be good, becuase at the moment i have to use static guns, artifacts and gold bars just to make a small display.

Cheers

GMW
crzdweasel 13
12
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Joined: 24th Aug 2007
Location:
Posted: 25th Aug 2007 03:09
new to the threads here so i'm not sure if its been suggested yet or not but i would like to see a Medieval Fantasy type model pack with like Swords, Daggers, Castles, Wizards, Knights, Suits of Armor, Creatures, Catapults and etc. I know the new model packs have swords in them and theres some creatures on the forum but i would just like to see a pack with this kind of stuff in it.
fata error
12
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Joined: 5th Mar 2007
Location:
Posted: 26th Aug 2007 21:19
this is a little of topic but where the hell do i find the source code?
(back on topic)i can model quite good but my 3d program bryce5 is haveing a little trouble exporting so where can i get a simmilar program?
FredP
Retired Moderator
13
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Joined: 27th Feb 2006
Location: Indiana
Posted: 26th Aug 2007 22:04
I'd just like to take the time to remind everyone that swearing is still not allowed in the FPSC forums.I've noticed it getting a little rough around here lately.Let's keep it clean,guys.

Please have mercy and use the search function.
Dan the man
12
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Joined: 30th Jul 2007
Location: In jail.
Posted: 27th Aug 2007 04:04 Edited at: 28th Aug 2007 00:12
zombies,barb wire fences,mall door like from deadrising,cars for show,different kinds of blood stains,body parts,bricking texture, and dead bodys would make a good model pack!!
KeithC
Senior Moderator
13
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Joined: 27th Oct 2005
Location: Michigan
Posted: 27th Aug 2007 08:00
I would like a pack of balls.

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