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Work in Progress / NOX: Open Source FPS

Author
Message
Aralox
17
Years of Service
User Offline
Joined: 16th Jan 2007
Location: Melbourne
Posted: 25th Sep 2007 10:31
Absolutely spectacular! I loved it!

jeffhuys
18
Years of Service
User Offline
Joined: 24th May 2006
Location: No cheesy line here.
Posted: 2nd Oct 2007 21:14
Is timer based movement already integrated?

-Jeff


You're the 'th to view this signature!
aXeon
17
Years of Service
User Offline
Joined: 28th Jun 2007
Location:
Posted: 6th Oct 2007 13:32
Looks great, but a bit too much Quake 2 Stylish IMO.

- : aXeon Essentials : -
Ian T
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Around
Posted: 6th Oct 2007 17:09
Fantastic stuff.

Want someone to pitch in game saving/loading?
mamaji4
22
Years of Service
User Offline
Joined: 24th Nov 2002
Location:
Posted: 31st Oct 2007 22:26
Yep. This is professional stuff.
Oliver,
I saw that you had put up the Etv Racer on a much older forum post. Do you have that around because I'd like to see that, since I'm crazy about racing games.

And NOX is quite awesome stuff. I must try to move up from writing pong clones and try something more ambitious
cyril
17
Years of Service
User Offline
Joined: 6th Aug 2007
Location: 7 miles away from big ben
Posted: 1st Nov 2007 00:03
why didn't I see this game
I never knew this game is so good..
I got a fps of 55-60 on my intel 915
keep it up
Open Source Games Engine
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location:
Posted: 9th Nov 2007 05:00
Hi there,
I'm eddie chong,
i would like to ask that,
what rendering method used by this engine?
Open Source Games Engine
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location:
Posted: 9th Nov 2007 05:05
hi..
what are the rendering method used by this engine?

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