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3 Dimensional Chat / TGC Comp 7: Creature with a saddle[Extended to the 17th!!]

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MikeS
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Posted: 30th Aug 2007 22:07 Edited at: 14th Sep 2007 00:25
indi:
Quote: "Id like the next competition to be an organic model.It should consist of a riding steed of your choice with a human saddle.
However it cannot be something already existing, like a dragon or a horse.It must be a unique creature with a saddle."


All normal rules apply, and entries must be in by Sept. 13.

EXTENDED UNTIL THE 17th of Sept.!



A book? I hate book. Book is stupid.
(Formerly Yellow)
Sid Sinister
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Posted: 30th Aug 2007 22:19
FYI Indi, a steed is a horse. If I understand correctly, ignoring the steed part, it just has to be any unique creature not already created that can be fitted with a saddle. Correct?
indi
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Posted: 31st Aug 2007 03:15
I havent been able to login for a while.
A unique creature with a saddle, be it 2 legs or 4 legs.
if your going to nick pick over a word I can only feel sorry for you.
Sid Sinister
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Posted: 31st Aug 2007 03:37 Edited at: 31st Aug 2007 03:39
Quote: "if your going to nick pick over a word I can only feel sorry for you."


Do you have anything constructive to say at all? Seriously, all you do is talk smack on the forum and here is why: It's the only place you can. You hide behind the internet because you can't get touched there, I bet you your some punk@$$ kid who gets knocked around at school because he mouths off to much. Did you learn anything from your noob slap? Maybe you should go back on it because it's obvious you didn't get the message. It's amazing how some people have to be told how to act.

@MikeS: I'm not participating in this competition this round, and I think others should follow suit. Indi should have not been allowed to participate in picking. I vote for a new rule: Anyone who is dumb enough to mouth off (especially to mods which is why he got slapped in the first pace) and gets noobed slapped for it should not be able to vote for someone to win or pick the next competition. I think that is a fair rule that has no negative side effects what so ever.

Honestly Indi you make me sad. Everyone here is trying to learn and have a good time but you come along and disrupt the peace, not just in this thread, but almost every time you post. Please get good at life and grow up. Thanks 'mate'.

EDIT: Oh yes, and by the way. That wasn't me nit picking you in the first place, I was simply trying to understand what you had meant before I invested two weeks into it. Maybe pick up a dictionary once in a while and learn to talk before you open your mouth.

Benjamin
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Posted: 31st Aug 2007 04:08 Edited at: 31st Aug 2007 04:10
Sid Sinister
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Posted: 31st Aug 2007 04:25 Edited at: 31st Aug 2007 04:33
A Legit Source

Check Wiki again, you might find a change. I love how any user can come along and edit that. Makes you wonder who put that in. Could have been any ignorant fool.
Benjamin
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Posted: 31st Aug 2007 04:54
Not sure what they changed, it looks the same as when I last checked. Anyway, let's try to stay on topic.

Tempest (DBP/DBCe)
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Raven
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Posted: 31st Aug 2007 06:29
Quote: "if your going to nick pick over a word I can only feel sorry for you."


People like to know what the challenges are exactly, and using clear precise words should be second nature to someone who deals with paying clients regularly. It's part of why meeting with clients usually take so long, because you have to make sure you have the concept of what they want enough to go off and sketch the actual concept/storyboard based on what they've given and clarify anything you're unsure of.

What was noted, although not in the best way was just that. Rather than getting a nice answer with a simple "yes, that's right" you attacked him.

After how you were with me earlier tonight, and what got you that temporary ban in the first place.. I think you need to sit down and sort yourself out, do something to chill and relax or something.

Cause seriously, it's like you get PMS every so often and just roll with it. Just grow up for gods sake, you're suppose to be a mature individual rather than some pill popping ADHD 12yo chav.

As for the actual subject, I think it's quite an interesting one. Worth having a bash at; and really sitting out of a competition because you don't agree with how they are is almost as childish as them. Always hated that whole american attitude of "If I don't like something I'm going to protest by doing nothing or waving a banner, again pretty much doing nothing."

You don't like something someone does, report them. That's what the little angry face is for at the bottom of each post.

Perhaps if you enter something that gets voted best, you can pick the challenge next time. That to me would be a more productive form of protest, rather than slanting the ideas from those you don't approve of (which btw I've been banned and newbie slapped a few times over the past 5years) you force them either to show the skill of why you should listen to their insanity .. or force them out of the limelight by being better than they are.

You ain't gonna improve anything by being a pacifist all your life.

.. and I might have a bash at this, if I can find the time.

indi
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Posted: 31st Aug 2007 06:30
sid sinister your officially an idiot.
TEH_CODERER
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Posted: 31st Aug 2007 12:27
your
you're / you are

Lol! Just messing with ya! I hope this thread can once again be back on topic...if anyone can remember what that is!

JimB
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Posted: 31st Aug 2007 14:49
This is interesting since I made a couple of guides on organics
I might enter this one.
http://forum.thegamecreators.com/?m=forum_view&t=113407&b=3

http://forum.thegamecreators.com/?m=forum_view&t=113406&b=3
Sid Sinister
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Posted: 31st Aug 2007 16:46
@Raven: I don't disagree, it's an interesting topic. Also, your probably right about the American thing. I probably should do this project anyway just to show him but I don't even feel like it now. Call it whatever you want but I'm not sure if I go as far as a 'pacifist' in this thread. But, I see your point and it's well taken.

By the way, I forgot about that button. Very handy little function.

@JimB: Nice guides, I might have a look at those some time and try to translate it into 3DSM. Don't forget that your creature has to be original though
Xenocythe
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Posted: 1st Sep 2007 17:57
Quote: "You hide behind the internet because you can't get touched there, I bet you your some punk@$$ kid who gets knocked around at school because he mouths off to much."


Actually indi is (if I remember correctly) at least 30 years old. He has the most amazing job, and he inspired me to become the web designer that I am today. He's really a great guy.


Anyways, I might enter this competition, but I'm quite busy, so I dont know for sure.

Sid Sinister
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Posted: 1st Sep 2007 18:32 Edited at: 1st Sep 2007 19:20
JimB
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Posted: 2nd Sep 2007 00:24
Quote: "@JimB: Nice guides, I might have a look at those some time and try to translate it into 3DSM. Don't forget that your creature has to be original though "


Thanks Sid
Jon Fletcher
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Posted: 2nd Sep 2007 02:41
this seems like an awesome idea, count me in, im gonna make a hilarious mount

(at least, I'll find it hilarious )

*runs off into zbrush*

Sid Sinister
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Posted: 2nd Sep 2007 05:57
Oh crap, you guys are gonna get owned , he has zbrush

Zbrush, is pretty sweet, I wish I had some money to get that . But no joke, if you really know how to use that well, you'll be able to blow everyone here out of the water. Good luck
MikeS
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Posted: 2nd Sep 2007 07:50
We'll keep this competition running. Raven's idea(3D of a 2D character) will be used whenever we have another discrepancy amongsts what the challenge will be. Until then, regardless of how anyone perceives indi's actions, the challenge is on. Lets just have some fun and make some 3D goodness.



A book? I hate book. Book is stupid.
(Formerly Yellow)
Penfold
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Posted: 2nd Sep 2007 17:36
Well I sat down for an hour after reading the post and this is what I have so far. Its obviously work in progress. but I should hopefully have textured and tweaked by the end of the day. then just to add a saddle.

Although saying that I might not saddle it and put a different seat on it.

'Ooh 'eck chief'...'crumbs'

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Deagle
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Posted: 2nd Sep 2007 17:51
Sounds fun, i might take part in this comp

Deagle aka D-Eagle
Penfold
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Posted: 3rd Sep 2007 00:10
Hmm few hours later, didn't realise that UV mapping was so difficult, especially with something as complicated as an animal.

Will try that again tomorrow.

<download> a more upto date pic.

'Ooh 'eck chief'...'crumbs'

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Sid Sinister
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Posted: 3rd Sep 2007 03:55
Looks pretty good Penfold. Yea, UV Mapping isn't the easiest stuff, thats for sure.
Jon Fletcher
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Posted: 4th Sep 2007 04:17
finishing off the base of my model and getting ready for some texturing and subdivision sculpting



the eye is just an image to give the impression of what it will look like when textured

it looks like a very simple sculpt and texture, so this hasn't proved to be very time consuming so far.

Sinani201
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Posted: 4th Sep 2007 06:00
Very Nice! I didn't even notice the part that wasn't done until I saw the "not done" arrow

Read the below sentence to keep idiots busy.
Read the above sentence to keep idiots busy.
Agent Dink
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Posted: 4th Sep 2007 07:29
Well I think I can tell you who's gonna win...

Allowing Jon Fletcher into the compo is totally unfair

el zilcho
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Posted: 4th Sep 2007 12:05 Edited at: 4th Sep 2007 12:15
hey, speak for yourself dink. i'm not giving up so easily.

it's gonna be a challenge.
Deathead
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Posted: 4th Sep 2007 15:58
@Jon Fletcher: You got my layout of one. I went for a ape style. But my one is not as good as you'res mine is rubbish.

Jon Fletcher
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Posted: 4th Sep 2007 18:39
lol, if you say your work is rubbish your never going to be motivated enough to finish it, keep positive thoughts, its coming along nicely, keep it up! or else!

Deathead
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Posted: 4th Sep 2007 18:59
I just know that I'll never compete with your work.

Penfold
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Posted: 4th Sep 2007 19:53
Quote: "I just know that I'll never compete with your work."


You don't have to compete, there are no prizes for winning (other than choosing the next compo style)

Mine isn't as good but I'm going to keep working on it, if I don't then I'll probably never finsh it (or get anywhwere close).

Anyway you should treat this as a learning experience. I'm sure you've learnt how to do a couple of bits either quicker or with a new tool or something. Use these in your next model. I could show you one of my first models (but I'm not ) and you'd probably laugh and say i can do better than that. Someone else is always going to be better (or worse) than you at most things. But if you give up those people that are worse will end up better than you purely because they haven't given up.

I'm guessing Mr Fletcher has *at least* 6 months of solid 3D work behind him. When you get to 6 months of serious modelling compare it to his Florp and you'll probably be very surprised.

Even though I can 3d model *quite well* I can't texture my creations , I'm in the process of learning to UV map. and lets just say I suck.. <download to have a chuckle>

'Ooh 'eck chief'...'crumbs'

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Jon Fletcher
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Posted: 4th Sep 2007 20:16
@ penfold

hehe, nice, it really reminds me of the puma logo

http://blog.canadianvalueinvestor.ca/Sarah's%20Pics/puma%20logo.bmp

Sid Sinister
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Posted: 4th Sep 2007 20:28
Or the Jaguar Logo

Jon Fletcher
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Posted: 4th Sep 2007 21:13
oh yeah, and that as well, thats cooler

Deathead
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Posted: 4th Sep 2007 21:15
Quote: "You don't have to compete, there are no prizes for winning (other than choosing the next compo style)"

I know I just saying I'll never get to Jon Fletchers modelling skills.

BiggAdd
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Posted: 4th Sep 2007 21:23 Edited at: 4th Sep 2007 21:24
You just need to practice. Plan your models ahead. Either whip up a concept or have a very clear picture of what you want from your model. Use lots and lots of reference images.

Relax, and let the polygons flow.

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MikeS
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Posted: 5th Sep 2007 00:24 Edited at: 5th Sep 2007 00:25
Here's my work in progress.



I might try to texture it for the first time. The materials are already setup for the most part. I hope we get lots more entries. This competition could set new records as far as entries go.



A book? I hate book. Book is stupid.
(Formerly Yellow)

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tyrano man
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Posted: 5th Sep 2007 22:17
Quote: "I hope we get lots more entries."

I am going to enter as long as my Gamespace gets fixxed Mines more of a joke, but I find it funny

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Penfold
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Posted: 5th Sep 2007 23:31
I perhaps won;t be entering as I am having Sooooo... many problems with UV mapping.

Maybe next time. Although if I figure it out I could prolly texture map the whole thing in a night.

'Ooh 'eck chief'...'crumbs'
MikeS
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Posted: 6th Sep 2007 02:06
Don't give up. UV mapping is the hardest part of the modeling process. It takes some practice. If you need to, keep downsizing your model so that it becomes more manageable.

If nothing, just enter it as is. This will be the first time I myself ever enter a textured model. Usually I just submit the model.



A book? I hate book. Book is stupid.
(Formerly Yellow)
el zilcho
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Posted: 6th Sep 2007 02:08
this is the concept for my creature.

i havn't decided what to name it yet.. it's an eagle/wyrm/dragon/dinosaur

the grey bits will be all scaley and dark, bare patches of leathery dragon/dinosaur skin. the gold bits will be shiney feathers.

this'll be my first time working with alphas so err, wish me luck!

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Jon Fletcher
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Posted: 6th Sep 2007 04:29
@ MikeS

haha, that reminds me very much of an ant-eater

@ el zilcho

that concept is badass, looking forward to seeing it in 3d



I've finished my model and have started to UV map it, I'll show some texturing progress later on, I've decided not to normal map it though

Raven
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Posted: 6th Sep 2007 04:55
what you want to give others a chance?
heh, don't really have time for this; but given Jon is joining then sod it worth giving him some actual competition.

so no normal maps, though hmm guess makes it more interesting

MikeS
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Posted: 6th Sep 2007 05:12 Edited at: 6th Sep 2007 05:13
Hehe, yeah, as soon as I saw Jon enter the competition, I made sure to get an entry in just to see where I stand. Granted, it's not near the quality of his model, I learned a few more things about wings3d and PSP8 that I didn't know after years of use. So thanks Mr. Fletcher.

Raven, why not make a quick mock up model? For these competitions, I like to always try to enter something. Usually it's something low poly, but if I end up finishing it, over time it adds up to a nice little database of models for quick prototyping with DBP later on.



A book? I hate book. Book is stupid.
(Formerly Yellow)
Mason
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Posted: 6th Sep 2007 06:10
Looks like a griffon sorta. It also looks sick as hell. Nice concept art


Raven
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Posted: 6th Sep 2007 06:23
got my mouse on another system atm, so all i've got is an overly sensitive trackball
will probably do something when i get home from work tomorrow.. erm today if i don't passout heh

MikeS
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Posted: 6th Sep 2007 07:32 Edited at: 6th Sep 2007 07:33
@Jon Fletcher
Haha, thanks, indeed it does. I wanted to model something of that shape, because I pictured something like a warg(Those creatures in Lord of the Rings) as that's what first came to mind. But then I found some rhino pictures and that was an easy shape to model. I had to free style the head as I couldn't find any good views, then I added some horns in different places. Now it looks like a parasite/anteater, so that's what I've entered. Never know where 3D will take you sometimes without much concept art.



@El Zilcho
Very nice sketch. Judging by your previous 3D work, this has some great potential.

@Raven
Hehe, okay I got ya. I wouldn't bother doing any 3D work without a mouse or tablet(The latter is on my wish list, heh) either.



A book? I hate book. Book is stupid.
(Formerly Yellow)
JimB
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Posted: 6th Sep 2007 08:24
Penfold cant you just apply simple box mapping to your model, that should give you the basic sides,back,front,top and bottom uv's?
Penfold
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Posted: 6th Sep 2007 10:16
I can apply UV mapping in Lithunwrap but the mesh doesn't line up with the texture when I export it back to lightwave (or through to DBP) I could Planar map all the parts ( the whole thing is a bit of a wierd shape due to the stretched jump and box map just looks awful).

'Ooh 'eck chief'...'crumbs'
MikeS
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Posted: 6th Sep 2007 11:28
You'll need to try to import through lightwave in a different format, perhaps .cob if possible. Lithunwraps .lwo exporter is probably outdated, or newTek's new .lwo importer isn't compatible in some way.

If nothing, try using wings3d uv mapping, or even download the new XSI mod tool and use some of its tools. Blender also has some great UV mapping tools.



A book? I hate book. Book is stupid.
(Formerly Yellow)
Penfold
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Posted: 6th Sep 2007 23:53 Edited at: 7th Sep 2007 00:05
Well I managed to figure texturing out for me..

I make the object in lightwave.
Export as a Lightwave 5 object.
Import to Milkshape.
Save as a milkshape file.
Open in Lithunwrap.
Make UV.
Use milkshape to reattach the texture.
Then export as a .x so I can use in DB.

so after all the I have tonight made a *very* quick texture for my cat. (Btw he's now called stinky, because of the all the **** I had to go through to get it to texture).

<edited> better picture.

'Ooh 'eck chief'...'crumbs'

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