Luca:
I've just been busy with other things and I wanted to give the game a fair test. It's a pretty cool game but it's hard and takes a while to get used to.
First off my joypad is mapped completely different so I had to figure out what button does what. Figuring out the trick button wasn't very easy but now that I know how it works and where it is I can at least land properly.
So some suggestions on what I didn't like:
1. The arena is a bit too big, it takes for ever to drive from one side to the other without the boosts. At first I thought it was way too big but it should be big, just not this big. Perhaps let the player start with shots as well. All to make the game faster and more action packed.
2. It's very hard to make a 360 and then land safely, I've yet to succeed doing so. The questing then is: Do I want to boost up a hill risking my life to make a 360 and then only get about 25% of shield when I seem to be more likely to be rammed by the boss then hit by a single missile. Better control over the rotation would be very welcome.
3. Why must I stand still to fire the gun? It's hard enough to find a safe spot to fire from that has a good angle and distance and no hills in the way. How about firing homing missiles instead? Let the player face the boss for a while for the missiles to lock on, the player would have to be within a reasonable distance for the lock to work and the boss must be visible (no hill in the way). But don't require perfect aim or standing still please. Would also make the game more fast paced.
4. Make the boss radar in the bottom show distance to the boss, that would be very helpful.
5. It takes way too long for the car to accelerate from a standstill.
6. I don't know what I did but I once activated the boost in reverse after resetting the car. It looked really weird to fly around backwards
7. Allow for us to map our own controls. I also wouldn't mind using the 2nd joystick for tricks.
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