I've got another problem!
Quote: "Unfortunately, no; not that I know of, at least.
However, there is something you can do.
Unwrap each object individually and place it outside of the UVMap on the UV Editor. Then, combine the objects using [ctrl-j] and go into the UV Editor. Select all faces in the 3d viewport, then place them wherever you want in the editor.
Hope that helped, if not, tell me what you're having trouble with and I'll see if I can help.
"
Ok, here's how it is: I've got two objects, one with subsurfing on, and the other without it. I want to UV map their textures onto the same image, but I can't join the objects together (cntrl+j) because it'll either make them both have sub-surfing, or they both won't. I don't want that to happen. What do I do???
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