I found a nice book on Blender for under £17
also...
Quote: "
File Formats
Blender comes packed with import/export support for many different programs.
Including:
Image
JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF•
Video
AVI, MPEG and Quicktime (on OSX).•
3D
3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.•
"
It states .X is this compatible with DBPro? I seemingly recall it not being included in the base Blender package...
FBX is of interest to me for my cross platform compatibility for my more advanced developments
Hmm shall try downloading Blender now and see about buying that book...
I do like MilkShape or whatever lol

silly name... I only really want to produce PSOne style characters and objects for most of my games...
But unfortunately I cannot see if the exported files work out of the box with DBPro
But as Blender might sit in my development pipeline for both DBPro and DirectX developments I think I will invest in err the books for it

and ditch milkshake

[MilkShape]
But again I like MilkShapes interface more... hmm shall check to see if it supported FBX again...
EDIT
It does support FBX...
HMM...
Will download and install Blender without paying for it

and see if I can load a simple cube into DBPro from it...
EDIT
OK so blender does not include .X by default, time to go hunting...