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Newcomers DBPro Corner / record game?

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David iz cool
19
Years of Service
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Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 11th Oct 2007 21:12
hi,how would u make a record function????

and have it play it back to u???

any one have some code for this pls??
Zotoaster
19
Years of Service
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Joined: 20th Dec 2004
Location: Scotland
Posted: 11th Oct 2007 21:16
You have been here over two years, please act that way. You know well that you cant just ask for code, and also to maybe structure your question a bit better. Can we atleast know what type of game it is?

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
Mr Tank
22
Years of Service
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Joined: 25th Nov 2002
Location: United Kingdom
Posted: 11th Oct 2007 21:59
The way i do it is to save only the player input, and make the game so that it depends only on the player input. (You can introduce some randomness into the game, as long as you do stuff like save the seeds.)
I'm pretty sure this is how most mainstream games do it.

Basically, when the game is played, it records the player's input. To watch the replay, the game is restarted with the same initial conditions, and the control is read from the recorded input file, so the computer "plays" the game in exactly the same way as the human player did.

It can be a bit of a pig to get right- miss out one tiny thing, and the replay diverges from what was recorded.

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Jrock
18
Years of Service
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Joined: 20th Feb 2006
Location: Riven
Posted: 12th Oct 2007 00:29
I believe someone found an AVI plugin that allows you to make avi animations. Try searching.


Practice makes perfect. But if nobody is perfect, why practice?
Blobby 101
18
Years of Service
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Joined: 17th Jun 2006
Location: England, UK
Posted: 12th Oct 2007 18:58
record?
what do you mean?
a circular disk made of vinyl? a function to collect sounds? a function to collect video data? Be more specific!


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calcyman
17
Years of Service
User Offline
Joined: 31st Aug 2007
Location: The Uncertainty Principle
Posted: 15th Oct 2007 18:37
@blobby: Probably a function to record user input.

From that everything else can be derived (except for programs with the RANDOMIZE command in.)

To do that just use an ultra-massive array full of mouse clicks, mouse coords and keyboard presses.

I can't be bothered to invent a signature

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