@Italy Portugal - Im glad you got it working. Best of luck with your GDK endeavours. I look forward to seeing you around here from time to time.
@Mayckoll - Im sorry I dont speak spanish myself.. it looks like to me though, that is the "New Project" window, and its missing the DarkGDK wizards.
I believe that it is a known problem with the GDK installer that it wont install the wizards for languages other than english due to a difference in folders naming conventions or some such.. if you have a read through this thread from the start, I'm sure that your exact problem has been dealt with and solved.
However, to get you off the ground quickly you can do the following :
-Start a new solution.
-Choose a win32 project as the project to put into it at the start(it really doesnt matter though as you wont use the default project).
-Once you have your new solution, open it inside the "solution explorer" and right-click the name of the solution.
-Select the option "Add Existing Project..."
-In the window, navigate to where the DarkGDK sample projects are on your PC and select one of them(it doesnt matter which) and click OK
The IDE should go through now and add the project that you selected to your solution, complete with it's settings(which is the idea)..
Now you can use that project as a "skeleton" for your own. Just delete all of the files that are a part of it, by right-clicking on them and selecting "remove" then clicking "delete" in the following window. Once the project is empty of files, right click on it's name and select "Add new item.." and select a ".cpp" file in the following window. Inside that .cpp file, put the following :
// whenever using Dark GDK you must ensure you include the header file
#include "DarkGDK.h"
// the main entry point for the application is this function
void DarkGDK ( void )
{
// turn on sync rate and set maximum rate to 60 fps
dbSyncOn ( );
dbSyncRate ( 60 );
// our main loop
while ( LoopGDK ( ) )
{
// update the screen
dbSync ( );
}
// return back to windows
return;
}
Now you have essentially what the wizard will give you.
If it ain't broke.... DONT FIX IT !!!