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3 Dimensional Chat / simple request

Author
Message
DB newbie
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 5th Jan 2008 23:10
hello fellow TGC forum users. i am currently making a maze game and my maze i made in CShop 4 is screwy like were my entrance is my collision thinks there is an invis wall. do you guys happen to have a maze because i thought i might trie it with a completly diffrent model. thanks


Come see the WIP!

RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 6th Jan 2008 16:41
That sounds like you're using box collision, not a mesh problem.

AndrewT
17
Years of Service
User Offline
Joined: 11th Feb 2007
Location: MI, USA
Posted: 6th Jan 2008 23:13
Ya, right now you're using box collision which means that DBP is basically putting an invisible box around your model to detect collision. Try using Sparky's collision, it's faster and handles objects such as yours better

asdsdfaghkdlgahdfkj.
DB newbie
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 6th Jan 2008 23:20
grrrrrrrr ok guys thanks for the help i shall use sparkys...and yes iw as using box collision


Come see the WIP!

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