Dark Angel_1246,
Quote: "were would I look if I’m looking for an engine like that, I mean something that could handle a game like BF2 or farcry"
That I was answering in the first paragraph of my previous post.
Quote: "What can I expect to be able to accomplish with XNA, like maybe examples of games"
It's only a year "on the market", so the code/project base is not that big, but it will likely grow rapidly considering the way how it is supported by Microsoft (worldwide presentations, contests,...). You can google a bit, you will find servers with a lot of stuff. It worth mentioning that there are sample games (so called starter kits - with source code and everything) distributed freely with the game studio and some of them are pretty cool (like the racing game
http://creators.xna.com/Education/StarterKits.aspx#RacingGame). DungeonQuest is also very interesting demo, as it has been developed during a 4day contest - check it out:
http://exdream.no-ip.info/blog/ct.ashx?id=ff31f4b8-bea4-456b-8e87-68ba7cb2b07b&url=http%3a%2f%2fwww.unifaces.de%2fDungeonQuest%2fDungeonQuestSetup.zip
Quote: "Oh and in terms of DirectX10 what should i be considering in development means like i know XNA is Dirextx9 could this be a bad thing??"
Not these days, DirectX9 will stay with us for a long time, since DX10 doesn't run on WinXP. On the other side, in a long term speculation, it is a bad thing that XNA won't support DX10 (the functionality is limited due to compatibility with XBox360), but I'm pretty sure MS will answer that question when the time comes... (until that, it is limited to DX9 and that is a factor...)
Quote: "I might consider buying Visual Studio 2005 Proffesional if im gunna be serious about it.. I can get it for $200 lol much cheaper than most retails.. What are ur thoughts??"
Depends on your team size. I'm accustomed to Pro version, so I miss some stuff in the Express version of 2008 (which I haven't bought Pro edition yet). It can still be used pretty easily I think up to few members in a team. On the other side - if you can get it for $200, I wouldn't hesitate.
Sephnroth,
Quote: ""why am I fighting if i can do this with dx anyway?" simply because the other 20,000 lines of my engine were damn easy to write and arnt the 50,000 lines another engine would of made them!"
Truth. It's always what exactly one needs and wants. For example if you are ready to write your graphics from scratch, GDK can still offer sound system, some network layer and so on. If one has those stuff solved too (previous projects, other libraries etc.), then GDK starts to be pain in the ass (sorry for that, but everything starting from the installer to docs to code standard seems unprofessional to me).