Thanks for the comments. The screen shots don't really do the game any justice and I probably shouldn't have posted them at all. I just don't see a lot of X10 games getting posted around here and thought I would contribute.
That said, the level design itself is a sort of throw back to the Quake 1 days where you have a lot of secret areas in the levels and are assaulted from unexpected locations as you navigate the level. You don't see as many enemies out in the open. Most of those shots were taken after everything was already killed.
I'm not a great level designer but I try and create something that is fun to play through. Programming is my profession and you can expect to see a lot more innovative scripting work from me than anything else.
Thanks again for the comments.