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Dark GDK / Camera and Model

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The Guru
16
Years of Service
User Offline
Joined: 8th Feb 2008
Location:
Posted: 13th Feb 2008 17:07
Hello,

I would like to know to load an object that is "glued" to the camera ie. FPS style. I have loaded the model and textured it, i have used dbsetcameratoorientation() but that is not FPS style, the camera moves around the mpa first person but i would like the model to be attached to the camera.

Thanks,
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 14th Feb 2008 01:24
I would also like to know how to do this, I'm pretty stumped though....

Fusspawn
16
Years of Service
User Offline
Joined: 19th Feb 2008
Location:
Posted: 21st Feb 2008 02:04
bad hack would be to use dbPositionObject();




Note: will probally need to adjust the values from the dbCameraPosition(); commands to line the camera up with the head of the model.

Stuck in the land of the confused! and loving it!

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