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Work in Progress / BlueLight Online [New Thread]

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Sergey K
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Posted: 16th Feb 2008 22:17 Edited at: 2nd Mar 2008 01:25
yo all. long time no see!
who remembers the BlueLight Online [BLO] game i was working on?
i got really good votes on it from you guys. also got some sponsers by that time..
now a year and half after that time, i've finally started working on a new and improved engine of BLO.
this time, i've got much more stuff done than the last time. maybe the models look little bit "SUX" but they are wonderful models, and i like them. cuz they are BONE MAN from 3d studio max.

anyways, if someone dont remember the game, or dont know it, just look around the forums for "BlueLight Online" thread.. got few of those

but this one (hopefully) will be finished. cuz this time im working on the game little bit diffrent. working so far, the whole game build up on the scripts i made..
so far, the engine code is 4500 lines of code. and the scripts are over 1400 lines of code.. all what you gonna see in screenshots and in the demo that ill put soon, all programmed inside the scripts and compiled with my script compiler.

so far i have:
- Chat System with Word Wrap + Colored text
- water effects
- RTL System (Real Time Load)
- Gravity/Collision
- Orbit Camera
- 3D Mouse
- "Can see each other
- online login/registration
- you can choice between Male/Female models
- 3 slots of players each account you can create

23.02.08:
- 3 huge maps
- NPCs
- Draggable menus
- trees
- really nice collision
- movement animation for the player
- NPC selection
- Glow effect on limbs..
- now you can whisper by typing "/w <Nick> <msg>" to the other, it will show the msg in "Yellow colored" msg
- the positions of the players are saving online automaticly now!

02.3.08:
- New NPC Created (Guider) - to guide you.
- Exit Menu Created (Escape Button)
- Options menu created
- Disable/Enable water FX on options
- All the options saves ONLINE
- Max bug fixed
- Online Players movement are smooth now!
- Gravity fixed for the online players
- Quest Menu Created (Q Button)
- Talk with Guider NPC and get a Quest
- NPC Quest Menu Created(Talk to the guider NPC)




Controls:
Middle Click - rotate camera
Right Click - Select NPC (while the npc is BLUE-glowing and the distance between you and him is small)
Mouse Scrool - zoom in/out camera
Left Click - move player
Enter - open/close chat/send msg
Escape - Open/Close exit menu
Q - Quest Log

Beta(3.3MB/16.02.08): http://files.filefront.com/BLO160208rar/;9644976;/fileinfo.html

Beta(5.3MB/20.02.08):http://files.filefront.com/BLO+200208rar/;9666467;/fileinfo.html

Beta(9.3MB/21.02.08):http://files.filefront.com/BLO+210208v2rar/;9675022;/fileinfo.html

Beta(9.7MB/23.02.08):http://www.turboupload.com/download/ZWOmMbP7fwZM/BLO_23.02.08.rar

Beta(10MB/02.3.08):http://flare.xenmedia.org/BLO_2.03.08.rar (thx for Roxas for hosting)
Video(29.02.08):http://www.youtube.com/watch?v=RjnqmagbzN4

known bugs:
- your start position and the <OTHER> start position should be the same position, but looks like the positions are not the same (On start Only)
- when chat is opened, you pressing you pressing Q button, it types + opens the Quest Log

Please report for ANY bugs you see.. collision/gravity/multiplayer/sudden stuff etc.

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Bizar Guy
19
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Posted: 16th Feb 2008 22:21
You're still working on this? Awesome! Looks like you're doing really well so far.


BlockVerse-> Old School Beta Demo-> Dream-> Old School-> Guitar Platformer
Sergey K
20
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Posted: 16th Feb 2008 22:43
ok here is a demo (look on first thread at bottom)

the server will be online for a while now.. please enter the game, walk around, talk with people that online and report bugs.

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Roxas
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Location: http://forum.thegamecreators.com
Posted: 17th Feb 2008 00:06
Haha you made a thread
Awesome work Sergey K !!


Click For Details!
Sergey K
20
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Posted: 17th Feb 2008 00:11
Quote: "You're still working on this? Awesome! Looks like you're doing really well so far."

i just cant sit and do nothing except playing games.. so here im working on a project as i always did.

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Seppuku Arts
Moderator
20
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Location: Cambridgeshire, England
Posted: 17th Feb 2008 00:12
Ah it's not that great, you just put a gui together and few objects on the screen, anyone can do that.

Just joking dude, it looks really good mate - you online game creation has definitely come along...I'd love to test this out, unfortunately my internet computer can't run games very well at all. (it barely runs Firefox)

Exit Pursued by man-bear-pig
Jerok
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Location: Mars. Wait a sec I\'m on MARS. OMG
Posted: 17th Feb 2008 00:35
It lives. Truely a glorious day for the dark basic forums. Everyone grab a beer and rejoice.
Sergey K
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Posted: 17th Feb 2008 01:07
new objects added:
- placed 3 houses over the map
- a small water&effect near the starting position..

looking really cool

This is the whole game map


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Sergey K
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Posted: 17th Feb 2008 01:34
ahh so far so good.. here is how the game looks.. (got naked trees so far)



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nackidno
17
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Posted: 17th Feb 2008 16:39
It seems i cannot connect to the server. When is it going up again?

Footsteps W.I.P
Trala'em Goes Oblivion (TES IV Mod)
Gingerkid Jack
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Posted: 17th Feb 2008 17:11
hey mate this looks fab

I was Jacko but I changed my name.
B I O M A S S
Roxas
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Posted: 17th Feb 2008 19:04
From Gogetax:
The server will be back with new features as soon ill get back from army...


Click For Details!
Sergey K
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Posted: 19th Feb 2008 14:52
Hey all today im at army, but soon as ill get back, ill make a new beta update, and ill open the server right away... Just w8 3 more days from now on..

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Sergey K
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Posted: 19th Feb 2008 23:58
new client is out! check out the latest version (20.02.08) on the first thread. the beta will be up around 5 hours or so from 10:00PM (+0 GMT) to 3:00AM (+0 GMT)

and tomorrow ill be waiting for you guys from 12:00PM(+0GMT) till 5:00PM (+0GMT)


new upgrades in new demo:
- player is animated
- a lake
- few new houses
- some multiplayer fixes


please report any bugs you will find over the game.
enjoy!

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Sergey K
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Posted: 20th Feb 2008 09:35 Edited at: 20th Feb 2008 09:35
ok, for people who cant connectect to the server yet, please download the attached file, and replace it with the old file inside Media\Scripts\(multiplayer.gge)

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Sergey K
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Posted: 20th Feb 2008 11:24
ok the server is down, now im working on the game a little..
so far i got:
- SkyBox
- Map is bigger
- 20 new commands for my ScriptEngine (but it have nothing todo with the comunity).. just wanted you to know

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Sergey K
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Posted: 20th Feb 2008 13:38
omg where are all?
i remember long time ago, in one day, i had around 20 new threads.. this time noone is here..
like the forum is empty or something


anyways.. new updates:
- got 3 new diff. trees
- new map created
- few fixes on the old map (texture fixes)
- multiplayer movement fix (fixing it till it will be the smoothest as it possible)
- there is v.big drop frame rate, but its ok, the fps is dynamic in my game.. once the trees/map/objects/textures/players/houses etc. are not rendered, it will erace all of it from the engine (including the collision of those stuff)


a picture of today:



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Zeus
18
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Location: Atop Mount Olympus
Posted: 20th Feb 2008 13:44
Woah it would be nice if you had the chat box. I can't hardly see what "Goge1" has typed.


Formerely Cool Guy Jordan
Sergey K
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Posted: 20th Feb 2008 14:13
the gray color = me saying..
Goge1 = me..
u need to see only hightlight colors..
besides.. once u got mouse over it, the chat background is appears..

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Silvester
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Posted: 20th Feb 2008 22:03
Looks good, but the server is never online...(I tried it 20 times today, at different times)

Oh, and work on your typing, it is terribly annoying to read like that.
Sergey K
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Posted: 20th Feb 2008 23:16
the server is down for now.. i know that.. noone cant connect... if u will look upstairs, i've made a thread wich shows when the server will be up (wich is already happened.) for now, the server will be down till new updates.. sorry

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baconboy2
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Location: Liverpool, UK
Posted: 21st Feb 2008 00:22
Sergey, I must say that this is looking great!

The project I'm working on is currently on hold, meaning that I would be more than happy to help design the map, seeing as it is my speciality. Here is a link to some of the renders which I did of the project.
(http://forum.thegamecreators.com/?m=forum_view&t=120168&b=8)



www.the-anarchy.fusiveweb.co.uk
Sergey K
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Posted: 21st Feb 2008 09:51
@baconboy2: thx for your help, but i would like to work on the project all alone..
as i remeber, ALL of my other projects were currently always on hold because ONE thing.. the only thing is that i couldnt work on it normaly cuz i always waited for someone to help me with the project..right now, im working a lone.. this means, im drawing, 2d/3d, animating and programming all in one time
and basicly, the project looks really good when im working all alone on it..

but thx for the suggestion..

btw. everyday (hopefuly) ill make a new features for the game, and ill make a "ScreenShot Of A Day" to show you the progress..

screenshot of a day:


features:
- BlackSmith NPC added
- 3d Nicks on each NPC
- when selecting NPC, it will glow blue
- some Smith Items like hammer and stuff that behind the NPC that i dont remember how its called

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Sergey K
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Posted: 21st Feb 2008 10:51 Edited at: 21st Feb 2008 12:35
ok guys, the server will be up:

exactly 10 minuts after the i posted the msg..

21.02.08
From 10:00AM (+0GMT)
To 2:00PM (+0GMT)

the file WITH the new date will be attached to the first thread.
take a look in 10 minuts

(look up, there is a 21.02.08's new beta download.. enjoy.)


do not forget to report bugs..

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Sergey K
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Posted: 21st Feb 2008 12:42 Edited at: 21st Feb 2008 13:36
small update: for a people who cant connect in the time i posted one thread up, please download the attachment and replace it with the old ScriptsMultiplayer.gge file

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Sergey K
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Posted: 21st Feb 2008 14:07
ill close now the server for more work on the game..
so far, i got menus for the npcs..



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Roxas
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Posted: 21st Feb 2008 14:54
NIce


Click For Details!
Sergey K
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Posted: 21st Feb 2008 16:03
ok guys, im planing to make a huge multiplayer test that will be around a day or two..

please tell me wich time most of you are online and able to test and wich days.. lemme see if i can make it..

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Blood Of The Prophets
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Posted: 21st Feb 2008 16:09
If it's within the next 5 days I can be online all day, otherwise between 5pm and 9pm GMT. Just after I get in from school. I had a look at your old BLO screenshots aswell.

Are you going to include the old player character in the new version?
Sergey K
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Posted: 21st Feb 2008 18:28 Edited at: 21st Feb 2008 18:29
neah.. the model gonna stay. bone man character version is cool..
you just need to know it a lil.. but its really cool

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Silvester
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Posted: 21st Feb 2008 21:34
Why not keeping the server up all day? Alot easier for others to test it... as the time you posted, is when I'm at work...
NeX the Fairly Fast Ferret
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Posted: 21st Feb 2008 22:41
I don't think my parents would be too happy if I left my PC on all day so other people could play games on it.

Opposing force
19
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Posted: 21st Feb 2008 22:48
Quote: "I don't think my parents would be too happy if I left my PC on all day so other people could play games on it."


Well, he said he was in the army so I doubt he lives with his parents, so he pays his bills.

Servers are different to PCs.

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Sergey K
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Posted: 21st Feb 2008 22:55
@Prince Of Darkness: the problem is that i cant.. im making new stuff inside the game, that requres work with server.. i cant pause the game progress for few days because of that >_<


and its nothing to do with bills btw.. my pc and im responsable for it.. one problem is that my network disconnects sometimes.. and my IP is changing.. its kinda sux to leave the server UP while the network is disconnected =/

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NeX the Fairly Fast Ferret
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Posted: 21st Feb 2008 23:46
Quote: "Servers are different to PCs."


In what way?

Quote: "my network disconnects sometimes"


The current uptime record for my Internet coverage is 6 minutes 38 seconds. Modem overheats and general local Internet failures are to blame.

Zeus
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Posted: 22nd Feb 2008 00:47
I am at school at those times.


Formerely Cool Guy Jordan
Sven B
19
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Location: Belgium
Posted: 22nd Feb 2008 16:09
Quote: "and my IP is changing.."


Try a free ftp server to download the IP-adress(es) from. Ofcourse, I'd encrypt them...

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Sergey K
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Posted: 22nd Feb 2008 17:45
Quote: "Try a free ftp server to download the IP-adress(es) from. Ofcourse, I'd encrypt them..."


thats not the point~

lets say the server is running now, the internet disconnected in a middle of no-time.. im away from keyboard... the ftp-ip-uploading not helps here..
once im near the PC, i have no problem with changing the IP all the time..

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Sergey K
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Posted: 22nd Feb 2008 20:35
a new progress:
- new map added (now the map is HUGE - 4 minuts of walking)
- fixed some collision bugs
- the FPS is not dropable EVEN if there is so big map and it keeps getting bigger and bigger..
- some multiplayer stuff have fixed/overwrited to make the Multiplayer smooth working
- Main menus with Drag&Drop
- got lamberjack NPC finally

and totay's picture:


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zzz
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Location: Sweden
Posted: 23rd Feb 2008 00:25 Edited at: 23rd Feb 2008 00:34
I think it´s spelled "lumberjack".
Anyway, downloading now...

Edit: Aww, I couldn´t connect...
It looks nice on your screenshots though.

Sergey K
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Posted: 23rd Feb 2008 00:29
thx dude.. fixed to "Lumberjack"

about the download, the server is offline for now.. ill tell you guys once it will be online again.. it will be v. soon

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Sergey K
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Posted: 23rd Feb 2008 02:36
ok guys, the server is up for a day or two.. enjoy testing it!!

all ya can do, is walk around, look on the BIG game's map and talk with each other

look on first thread for the latest version (23.02.08) and the version's features upper..
dont forget to check out the controls so you wont lost in the game

enjoy!


dont forget to report game bugs!

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Phaelax
DBPro Master
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Posted: 23rd Feb 2008 02:44
Wasn't "Blue Light" an internet service provided by Yahoo and K-Mart?


Sergey K
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Posted: 23rd Feb 2008 02:52
Quote: "Wasn't "Blue Light" an internet service provided by Yahoo and K-Mart?"

humm.. i dont know.. i remmeber i made that name like around 3 years ago.. i belive that "BlueLight Online" name is older than your bluelight service

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Profit
18
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Location: United States
Posted: 23rd Feb 2008 02:56 Edited at: 23rd Feb 2008 02:57
Quote: "In 1999 Kmart began offering a dial-up internet service called Bluelight which eventually spun off into its own company. Bluelight was initially free and supported by banner ads. BlueLight dropped the free service in February 2001 and was reacquired by Kmart in July 2001. In 2002 United Online, which owns the NetZero and Juno bought the Bluelight service after Kmart filed for bankruptcy. In 2006, Bluelight dropped the banners. The service now cost $8.95 a month. The service has around 165,000 subscribers."

I don't think Phaelax is accusing you of stealing the name. I mean, it's not as if the name is really that good anyway.

I tried your game. It worked well, but there were graphical glitches that I now believe to be a hardware problem on my end. I also did not like the fact that it had to read scripts after almost every mouse click.

Sergey K
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Posted: 23rd Feb 2008 03:05
Quote: "I tried your game. It worked well, but there were graphical glitches that I now believe to be a hardware problem on my end. I also did not like the fact that it had to read scripts after almost every mouse click."

it didnt read any scripts inside the game-play, right?

besides.. thats how i programmed it.. so it will read scripts per page..

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Profit
18
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Posted: 23rd Feb 2008 03:09
I am referring to the menu only. Maybe it loads faster for you, but I just pointed that out because it seemed unusual to me at the time. I didn't mean that you didn't make it like that on purpose.

Sergey K
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Posted: 23rd Feb 2008 03:15
well u will get used to it. im sure of it

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Profit
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Posted: 23rd Feb 2008 03:20
...that is, if I ever become a full-time player.

Which, unless I get some new hardware, I can't see happening. This is the first DBP game I have this problem with. Any idea what the cause could be? I will post screen in a bit.

Eddie Gordo
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Location: Ohio - USA
Posted: 23rd Feb 2008 03:20
Hi I'm hosting the server application, believe it or not, on one of my Linux servers...>.> <.<...and i would like a little feedback about any connection issues you have or the speed of the connection latency etc...since this is the first public test of any of my services on this connection...stuff like your internet speed what country your in, what part of the US if in the US, and what issues your seeing...this is all unrelated to the actual game...

Thanks
EddieGordo

~Cyrano De Bergerac~

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