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Dark Physics & Dark A.I. & Dark Dynamix / Can't create collision for physX

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wh1sp3r
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 16th Apr 2008 22:14
Hi,
I have box, which is sliced to lots of fragments. I have problem make physics simulation with that object and I dont know why.

project attached
Thank you


PS: Real programmers aren't afraid of math!.

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kaedroho
17
Years of Service
User Offline
Joined: 21st Aug 2007
Location: Oxford,UK
Posted: 6th May 2008 21:30
if you want the whole box to stay together replace:

phy make rigid body dynamic meshes 1

with:

phy make rigid body dynamic box 1

Or if you waht to make the box explode replace it with:



i hope that helps

wh1sp3r
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 19th May 2008 11:10
kaedroho : yes, I know about that, but problem is, that collision for this object isnt created. I have tried psyhx visual debugger, and I didnt see my created object.


PS: Real programmers aren't afraid of math!.

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