Hi, just wondering if theres any update on the shader situation with this yet. IE - half of em causing program explosions and also crippling lack of commands like ability to use some of the darkshader functions on limbs (apply certain maps etc).
shouldnt be hard to apply the shader to limbs hopefully? Its all just geometry to the engine in the end right?
my project has been on hold for so long now because i intend to make heavy use of shaders and im reluctant to start implementing new things until i know how much speed i have left to play with - it could alter the whole design.