This is my first WIP ever. Today I finally think I'm far enough along to put out a WIP. So here goes.
My project is based on Direct X 9.0c and Ageia/Nvidia PhsyX ver. 2.7.3. I started this project because I originally switched to GDK, and while this is very good. I felt like "heck, I'm already programming C++, why not just use the Native API's".
So while, this isnt written in DBP/GDK, it is very much based on the knowledge that I have gained here. Also everything that I do first is prototyped in DBP. If I know it works in DBP it will work in DX/PhsyX.
So a feature list is as follows. DBP/GDK can do all this.
1. auto-detect screen resolution
2. AA - auto detection
3. Shader's
4. PhsyX
Other than that its very basic. I tried to make the controls as solid as possible, while implementing timer based movement.
This is the most complex progam I have ever written. The learning curve was very steep. I almost gave up on many occasions.
note: I have noticed a "bug" where the shaders do not run on Nvidia GFX cards. But there is only one thing being shaded so its not a big deal(right now).
Please let me know what you think.
I FINALLY GOT A DOWNLOAD FOR YOU ALL.
http://www.debatefaith.org/files/ProjectLv1A.rar
(this is still a test phase, before the actual demo is released)
Thank you.