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FPSC Classic Models and Media / the thing, A MODEL BY ME

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Daniel wright 2311
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Posted: 24th May 2008 08:48
anyone else has enything they would like to show off here that would be cool, from cb model pro only though.

Dsw
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Location: In my office, making poly-eating models.
Posted: 24th May 2008 09:05
Hate to burst your bubble, but this belongs in 3D chat.

Punk13
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Location: In EpikLand!
Posted: 24th May 2008 09:06
Im making another model, here it is, nothing much, by the way how do you make your pics show up on the thread instead of clicking view



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Punk13
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Posted: 24th May 2008 09:10
oh is there any good place to find skin, scale and fur textures



Daniel wright 2311
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Posted: 24th May 2008 09:10 Edited at: 24th May 2008 09:11
was not trying to start nothing here just trying to let people show off there stuff from cb model pro stuff but your problely right

Dsw
Punk13
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Posted: 24th May 2008 09:10
I think ill start on a serious model after i watch your tut in a sec



Punk13
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Posted: 24th May 2008 10:03
Ok, here is my WIP Take a look, Any suggestions?



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Daniel wright 2311
User Banned
Posted: 24th May 2008 10:09
nice i like it, getting better there i see

Dsw
Daniel wright 2311
User Banned
Posted: 24th May 2008 10:10
im doing a praying mantis right now, ill show a pict

Dsw
Daniel wright 2311
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Posted: 24th May 2008 10:13 Edited at: 24th May 2008 10:19
praying mantis man







verry low poly

Dsw
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Posted: 24th May 2008 10:21
Looks ok. CBPro is interesting, but I don't think it's as easy or as good as MS3D.

Daniel wright 2311
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Posted: 24th May 2008 10:22
whats ms3d so i can check it out

Dsw
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Posted: 24th May 2008 10:27
Uhhhhh.... MS3D is milkshape...

Daniel wright 2311
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Posted: 24th May 2008 10:28 Edited at: 24th May 2008 10:37
ohh right, daa, lol. well i dont really think it is easer for most people.for you if its easier then thats great,just had a brain fart.

edit

but i will say this you make what i just made in milk shape in less then 5 min then i will be surprised.

Dsw
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Posted: 24th May 2008 10:48
That's a good point, but so far all of the models posted in this thread look like a bunch of circles mushed together, and the reshaped creatively to make it a proper model. And they are all very high poly.

Daniel wright 2311
User Banned
Posted: 24th May 2008 11:05 Edited at: 24th May 2008 11:11
lol, right. all the models here in this thread that i moded are all under 3000 polys, very good detail and you dont hold a candel to whats in here

plus they are free

but i guess 1 bad critic to many many good critics is ok.

Dsw
Daniel wright 2311
User Banned
Posted: 24th May 2008 11:17
pluss i would like to add when you export any model the program tranforms the model to be perfectly semetrical in shape. try it out and then place it into uv mapper then take a look

Dsw
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Posted: 24th May 2008 12:18
Hey, slow down. I did not want to start an argument or just be a plain w***er. I did not say that any of these models are bad, or that CBpro sucks. I'm just saying that I think that MS3D is simpler (for me, anyway), and that the models just look like they are spheres molded together to make a good model. That's what all models are, basically. Except most of the time they are boxes instead of spheres. I'm sorry if you took it the wrong way.

Daniel wright 2311
User Banned
Posted: 24th May 2008 12:48 Edited at: 24th May 2008 12:49
hey im sorry to, it just sounded like an insult, and i belive dont insult unless you want one back.and hey i saw your stuff and its pretty good to.

Dsw
Punk13
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Posted: 24th May 2008 19:06
Hey Danial whenever i import a model into uvmapper i just get a white screen what should i do?

\Plus this thread has been viewed over a 1000 times good job bro



Daniel wright 2311
User Banned
Posted: 24th May 2008 19:16
thanks, well go to file, open , go to your model.open it in the mapper, then i think in the free version it gives instrutions from there, let me know

Dsw
GP PrOdUcTiOnS
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Posted: 24th May 2008 19:18 Edited at: 24th May 2008 19:19
Daniel wright 2311, I was looking at your models and desided I had to make my own. I got milkshape and just started trying it out. cheak you my new thread:http://forum.thegamecreators.com/?m=forum_view&t=130135&b=24

Beast E Gargoyle
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Posted: 24th May 2008 23:26
Daniel, man your fast at making model's. Although, taking it slower does help, the heads on all your people and characters seem to circular and less detailed than what they should be. Not trying to insult you, but just trying to tell u heads need a little more work. Is some good crit/ suggestions for you to work on.
All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Deathead
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Posted: 25th May 2008 02:15
too be honest this modeller is kinda basic and rubbish. As it looks like it doesn't make great models, yeah its a interesting tool. But that is my oppinion, and I think its just a mess-around tool, not a tool which would be used in major games or game industry.


We are the cost of a world gone wrong.
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Posted: 25th May 2008 04:28
Quote: " hey i saw your stuff and its pretty good to."


Thanks!

Daniel wright 2311
User Banned
Posted: 25th May 2008 04:52
Deathead as far as this not being commercial quality I both agree and disagree. If the painting program worked better than it does which is not totally bad as it is it would be commercial quality, but as far as the modeling goes if you know how to model in it properly it is commercial 100% for any game. If you just make the model and export it out with no map and make the map outside of the program than would have commercial quality, but remember it is still in beta and they will be coming out with a new version soon I think.

Dsw
Daniel wright 2311
User Banned
Posted: 25th May 2008 04:55
GP PrOdUcTiOnS I checked out your thread and am glad you are modeling it is an art form and you have to practice to be a good artist. You are on the right track. Go to all the tutorials from everybody about modeling even on the internet and follow the tutorials as close as you can as long as you can.

Dsw
Daniel wright 2311
User Banned
Posted: 25th May 2008 04:57
Beast E Gargoyle I understand where you are coming from but you have got to remember that these are not finished models and I do the heads hands and feet last I am still learning how to do the heads but the hands and feet I have got down thanks for the comment and I will continue working on it.

Dsw
Daniel wright 2311
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Posted: 25th May 2008 07:26
of corse anything is possible when you have the right textures



Dsw
Punk13
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Posted: 25th May 2008 07:29
Looks great



Toasty Fresh
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Posted: 25th May 2008 07:29
Whoaa! That looks like my grandma, an insane ZOMBIE version of my grandma!

Aertic
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Posted: 25th May 2008 07:47
Looks nice, cant wait to see it in action.

Daniel wright 2311
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Posted: 25th May 2008 07:49 Edited at: 25th May 2008 07:50
lol, i would love to see your grandmother. just wait until i and a face

Dsw

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