thx u so musch..
but now I still have problem about using dbCloneObject..
when I clone monster's object more than 4 objects.
my game will slow down.. the FPS is below 20 frame per sec..
why?..
but if I change class of object..let all object stop at the first frame animation (frame 1).. i can call more than 10 object before it's FPS lower than 20 fps..
How to fix this..then i can call monster object more than 20 objects without game slow down..
my comp spec can play another game like counter strike ..warcraft
there are objects in game more than 10 ,hmm..
but i can play it without slow down ..