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FPSC Classic Product Chat / S4mod Official thread

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Message
Airslide
21
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 14th Jun 2008 19:52
Aaagreen - Without the line number the error report is virtually useless.

The main cause for this is incompatible bin files. Make sure to run a bin/dbo cleaner before trying the mod. 107 mods are NOT fully compatible with 110.

Aaagreen
18
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 14th Jun 2008 20:24
Gotcha Airslide.

Please check out my WWII Media Pack 1 FPSC thread... http://forum.thegamecreators.com/?m=forum_view&t=131014&b=3&p=0
GOTH 1 SNIPER
User Banned
Posted: 18th Jun 2008 04:53
o mad i love this i just got it to work right today an i loved it thanx man thanx i never had so meany ppl in one room be4 al most 30 in 1 small room an bout 70 in the hole map with 24 fps

Myspace:http://www.myspace.com/DEATH1sniper
Hame Page:http://snipereliteforce.spruz.com/
AMSHNOK!!!
s4real
VIP Member
19
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Joined: 22nd Jul 2006
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Posted: 23rd Jun 2008 05:44 Edited at: 23rd Jun 2008 05:51
Update :

Released v1.6 today with a lot more features with team match's for multiplayer (thanks steve), and bug fixes and more improved performance.

enjoy.

S4mod website coming soon.

GOTH 1 SNIPER
User Banned
Posted: 23rd Jun 2008 05:46
OHHHH KOOL i will try it now =)

Myspace:http://www.myspace.com/DEATH1sniper
Hame Page:http://snipereliteforce.spruz.com/
AMSHNOK!!!
GOTH 1 SNIPER
User Banned
Posted: 23rd Jun 2008 05:55 Edited at: 23rd Jun 2008 05:55
WOW i just used it an OMG I LOVE it can wait till airmod gets in to it
My game ran so smooth
An didnt get 1 error

Thank you

Myspace:http://www.myspace.com/DEATH1sniper
Hame Page:http://snipereliteforce.spruz.com/
AMSHNOK!!!
xyzz1233
18
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Joined: 18th Nov 2007
Location:
Posted: 23rd Jun 2008 06:09
Whoa... So this implements Lemur's source?
s4real
VIP Member
19
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Joined: 22nd Jul 2006
Location:
Posted: 23rd Jun 2008 06:40
Update:
Release of v1.6a fixed bug so it now works with fpsccreator editor again,Its best to download the latest version.

@xyzz1233 yes it does.

@GOTH 1 SNIPER Many thanks for the comments.

GOTH 1 SNIPER
User Banned
Posted: 23rd Jun 2008 07:15
Quote: "@GOTH 1 SNIPER Many thanks for the comments."

No many thanks for takeing your time to make this mod =)

Myspace:http://www.myspace.com/DEATH1sniper
Hame Page:http://snipereliteforce.spruz.com/
AMSHNOK!!!
CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 23rd Jun 2008 08:51
God, I've heard good things about this mod and it's TBFPS........wish it was possible to install more than one mod into FPSC......

Punk13
18
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 4th Jul 2008 13:30
That would be cool. to have a program that could combine all the exes for multiple mods. Or maybe.......

Ply
Nighthawk
airslid and s4real make the Ultimate mod!!!!

No just playing but a guy can wish cant he?

Toasty Fresh
19
Years of Service
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 5th Jul 2008 14:35
Quote: "I dont think you can install more than one mod as it replaces the fpsc exe files and they wont run al the files on the mods with just one unless the exe was designed perposly to run more than one mod.
Hope this helped"


I think coffee already knows that.

CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 5th Jul 2008 14:42
Quote: "@Coffee grunt

I dont think you can install more than one mod as it replaces the fpsc exe files and they wont run al the files on the mods with just one unless the exe was designed perposly to run more than one mod.
Hope this helped
"


Ermmm....That is pretty obvious mate, nice that you credit me with the intelligence to know that.....

I merely meant that it's a shame Ply can't implement S4Mod into his mod, or Vice Versa, that's all......

Plystire
23
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 5th Jul 2008 21:06
*ahem*

Well, considering I can't even work on my Own mod at this point, I would find it hard to work on putting someone else's Mod into it.

I think what would be best for FPSC is if it were programmed to accept "plug-ins". That way the modders could all just do their own thing and the users can plug all of those Mods into FPSC.
But, that'd be exceptionally hard to do and still retain the dynamic nature and power of the Mods.

Heh, oh well, I can dream.


The one and only,


Whosoever says, "Don't sweat the small stuff," is obviously not a programmer.
Airslide
21
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 5th Jul 2008 21:29
LUA SCRIPTING!

Just like Garry's Mod 10 gamemodes - you could script new stuff in lua!

Catch is someone would have to setup the source for it and I'm not doing it Not until after migration anyways...

s4real
VIP Member
19
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Joined: 22nd Jul 2006
Location:
Posted: 6th Jul 2008 20:56
Update :

Version 1.7 now released.

This is a major update with Airmod 0.6 fully intergrated and bug fixes.

Enjoy.

Best s4real

Airslide
21
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Joined: 18th Oct 2004
Location: California
Posted: 6th Jul 2008 21:11 Edited at: 6th Jul 2008 21:18
Sweet! Linked to it in the AirMod thread (haven't updated the first page yet but I posted about it).

For anyone who wants to use the AirMod 0.6 features in S4Mod, make sure to look at the AirMod 0.6 User Manual:
http://forumfiles.thegamecreators.com/?i=1538478

EDIT: Also edited the official AirMod website to indicate that you support the latest version, along with brief descriptions of all the mods.

Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 6th Jul 2008 21:32
Cool. Downloading now! A small question, is it only the guns Errant as put in the shop that has the extras or did he do them to MP9 &10?

Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 6th Jul 2008 21:35
Airslide, the Airmod user manual is included in his download.

Airslide
21
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Joined: 18th Oct 2004
Location: California
Posted: 6th Jul 2008 21:36
Right....I knew that

s4real
VIP Member
19
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Joined: 22nd Jul 2006
Location:
Posted: 6th Jul 2008 23:04 Edited at: 6th Jul 2008 23:05
For content updates check out Airmod website :

http://airmod.googlepages.com/home

Best s4real

General powell11
19
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Joined: 7th Jul 2007
Location:
Posted: 6th Jul 2008 23:04 Edited at: 6th Jul 2008 23:15
how do we use the mod?
EDIT: nvm, testing now

after testing, framerate is great, well the speed, no lag, then i dont know how to use the blood and every other feature for the airmod, where do i set X at, like i read the manual, but it is all very confusing

Taking song requests, see my post!!!
Clock Works
User Banned
Posted: 6th Jul 2008 23:07
Thank you s4real & Airslide
CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 7th Jul 2008 08:16
I just have to say...wow......

I've finally managed to get a peek under the lid of what makes this game engne tick, and I nearly cacked myself! 28000 lines of code!? You must be some sort of programming god if you can understand what's going on in there.....

s4real
VIP Member
19
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Joined: 22nd Jul 2006
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Posted: 7th Jul 2008 23:37
Update :

Web site for s4mod is now live.

Link :- http://www.s4mod.co.uk

Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 8th Jul 2008 08:50
Cool. I like the feel of it. Very professional.

Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 8th Jul 2008 12:10
I managed to integrate lemurs source with airmods 0.5 source a little while ago......I really want to try doing it with the 0.6 source but I can't find it!!! (if its even out yet) Going over nearly every line of code in the fpsc engine really teaches you something. It took ages though, since I'm still new and could only cover nearly 3000 lines in an hour a day I'm getting there though! This is a great mod by the way, I'm trying to get all mods available into one. Just for personal use...


Visual Game Studio Express Lead Programmer.
Plystire
23
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 9th Jul 2008 04:25
@CG:

Lol, it is quite intimidating, but for the benefits of changing the source code and how much you learn from it, it's well worth the sky dive.


@Sgt Rampage:

Sounds good.

Good luck getting efxMod or Ply's Mod into it, tho. Those modders are greedy and don't give out the source code!

Glad you're learning from it, though. Even when you manage to cover all of it, you can never really remember where everything is. Just use the Function and Label list in the DBP Editor and you'll be fine.


The one and only,


Whosoever says, "Don't sweat the small stuff," is obviously not a programmer.
Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 9th Jul 2008 04:32
Thanks! I'm getting there Can't wait for Airmod 0.6 source so I can try my luck with that. Every night before bed I would write down which line I was up to then come back the next day and continue.
Thanks again,


Airmod made by Airslide
sonicreator 2006
20
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 10th Jul 2008 16:03
I have a question:

the 1.6a update says that there is no blood in the test game, is that the same for 1.7?
General powell11
19
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Joined: 7th Jul 2007
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Posted: 11th Jul 2008 02:48 Edited at: 11th Jul 2008 08:39
hey, after using s4mod, i wasnt able to use most sprites and decals, does anyone else have this problem?

EDIT: nvm its just the new fps creator version

Taking song requests, see my post!!!
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 11th Jul 2008 22:12
I am experiencing very fast load times with this mod! Thank you!

Clock Works
User Banned
Posted: 12th Jul 2008 04:09 Edited at: 12th Jul 2008 06:08
I found 2 bug's

Bug 1 the light comes off blue every where.
I tryed white light ,red lighs still comes back blue. as you can see in the pix the light is durty brown but it shows on my hadns an gun blue. It gets real bad some times


Bug 2 When i save game an load the game all my guns i had are gone
So if i had a Mp5 then save an load the MP5 will be gone

Other then them 2 bug's i LOVE THIs thanx =)
Edit: Can you plez see why the blood dont work like it did in Airmod.Plez thanx

Hollow screams echo here,smell of never ending fear,smile of chaos,burning blood,lies of misery,feel of mud.
Inspire
19
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 12th Jul 2008 05:59
I get that bug with the unmodified source.

Your signature has been erased by a mod
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 12th Jul 2008 08:41
Clock Works. I get that with maps I made before installing S4mod. As is it basically a new engine, it is best to create new maps with it instead of using old ones.

Clock Works
User Banned
Posted: 12th Jul 2008 09:18
@ Little Bill
That is a new map i just made it bout 45 mins b4 i did that post
An Is bug in not on Airmod 6.0 beta
im not nagging bout it

Hollow screams echo here,smell of never ending fear,smile of chaos,burning blood,lies of misery,feel of mud.
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 12th Jul 2008 09:32
I wern't having a go. I was just saying

Just tested the FOV commands in a triggerzone. Is there anyway to stop it going back to normal?

Anyway, how awesome!

sonicreator 2006
20
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 12th Jul 2008 12:13
nice picture, i havent tried it out yet

but i have to reinstall FPSC, cause update 1.12 corrupted it
Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 13th Jul 2008 16:42
Ok. Sonicreator 2006, I take my statement about the light bug back. I've started to get it.

S4real, a list of bugs:

1.The light issue already spoken about.
2.Dynamic lights does not seem to give out light.
3.Ambience is stuck at zero in test game and cannot be changed with < or >.

Other than them I can't move away from this MOD.

CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 13th Jul 2008 16:46
Quote: ".Ambience is stuck at zero in test game and cannot be changed with < or >."


Ahh, this is in Ply's mod tooo. He said that t comes from the native V1.07 source, and the only way to fix it is to turn the shader FX on the segments on.......

Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 13th Jul 2008 16:49
Ok. Thanks for that. CG, do you have MSN. I would like to chat.

_sYn_
18
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Joined: 4th Mar 2008
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Posted: 13th Jul 2008 16:51 Edited at: 13th Jul 2008 16:51
Quote: "2.Dynamic lights does not seem to give out light.
3.Ambience is stuck at zero in test game and cannot be changed with < or >."


Theese Bugs are in Airmod 0.6 too

I hope Airslide and s4real will fix it...

-Im sorry for my bad english-
CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 13th Jul 2008 16:53
No, sorry little Bill, whenever I ran MSN on my PC it froze the thing up......never worked out why though.....

Little Bill
18
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Location: UK
Posted: 13th Jul 2008 16:54
CoffeeGrunt
18
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Location: England
Posted: 13th Jul 2008 17:20
Sure....

Master Gman
18
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Joined: 6th Jun 2008
Location:
Posted: 13th Jul 2008 22:02
Yo, for some reason when I try to test my games it says error and fps creator needs to be closed. Maybe because of V12 I just downloaded?

I want your babies
s4real
VIP Member
19
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Joined: 22nd Jul 2006
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Posted: 13th Jul 2008 22:46
@Master Gman : You cant use this mod with newer versions off fpsc creator best to use v1.07.


Thanks everyone for there comments and problems this will help in making this mod better.

best s4real

s4real
VIP Member
19
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Posted: 15th Jul 2008 22:48
Update :

Version 1.8 released.

This version is more bug fixes like the blue gun bug and other fixes.

enjoy

S4real

Little Bill
18
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Joined: 18th Jun 2008
Location: UK
Posted: 15th Jul 2008 23:08 Edited at: 15th Jul 2008 23:09
Woohoo. I'm a great fan of this mod.

Edit:The DL link on the website does not work.

s4real
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Posted: 15th Jul 2008 23:34
Thanks for your support little bill as for the link for someodd reason you have to click to the right side of the here for it to work.

You can also download it from the first page in this thread.

Best s4

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